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11.
公开(公告)号:US09519084B1
公开(公告)日:2016-12-13
申请号:US14742886
申请日:2015-06-18
Applicant: Oculus VR, LLC
Inventor: Matt Lee Thomas
CPC classification number: G02B27/0037 , B29C39/10 , B29D11/00269 , B29D11/00403 , B29D11/0073 , B29L2011/005 , B29L2031/3475 , B32B2551/00 , G02B3/08 , G02B7/02 , G02B27/017 , G02B27/0172 , G06F1/163
Abstract: A headset for virtual reality applications includes an optical element configured to modify light from an electronic display in the headset and to direct the modified light to a user. The optical element may include a Fresnel lens secured to a lens by securing the Fresnel lens to a mold and inserting a casting material into the mold so the casting material forms the lens and a portion of the casting material exists on and past an edge of the Fresnel lens. This encases the edge of the Fresnel lens in the casting material, securing the Fresnel lens to the lens.
Abstract translation: 用于虚拟现实应用的耳机包括被配置为修改来自耳机中的电子显示器的光并将修改的光引导至用户的光学元件。 光学元件可以包括通过将菲涅尔透镜固定到模具并将铸造材料插入模具中而固定到透镜的菲涅尔透镜,使得铸造材料形成透镜,并且铸造材料的一部分存在于和 菲涅尔透镜。 这将菲涅尔透镜的边缘包裹在铸造材料中,将菲涅尔透镜固定在镜头上。
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12.
公开(公告)号:US09472025B2
公开(公告)日:2016-10-18
申请号:US14601572
申请日:2015-01-21
Applicant: Oculus VR, LLC
Inventor: Matt Lee Thomas
CPC classification number: G06T19/006 , G02B25/001 , G02B27/01 , G02B27/017 , G02B27/0172 , G02B27/0176 , G02B2027/0127
Abstract: A virtual reality (VR) headset includes an electronic display element, an optics block, and an adjustment mechanism. The electronic display element outputs image light. The optics block includes a cone and an additional cone coupled to a lens and an additional lens, respectively. Image light is directed to the lens and to the additional lens via the cone and additional cone, respectively. Each of the cones comprises an opaque material that is deformable to adjust a distance from a base portion of a cone to a top portion of a cone may be adjusted, via, compression, elongation, or both. An adjustment mechanism may receive input from a user and configured to adjust the distance one or more of the cone and the additional cone.
Abstract translation: 虚拟现实(VR)耳机包括电子显示元件,光学块和调节机构。 电子显示元件输出图像光。 光学块包括分别与透镜和附加透镜耦合的锥体和附加锥体。 图像光分别通过锥体和附加锥体被引导到透镜和附加透镜。 每个锥体可以通过压缩,伸长或两者来调节可变形以调节从锥体的基部到锥体的顶部的距离的不透明材料。 调节机构可以接收来自用户的输入并且被配置为调整锥体和附加锥体中的一个或多个的距离。
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公开(公告)号:US10198032B2
公开(公告)日:2019-02-05
申请号:US15490624
申请日:2017-04-18
Applicant: Oculus VR, LLC
Inventor: Matt Lee Thomas
Abstract: A virtual reality (VR) headset includes a plurality of marker groups each corresponding to a different location on the VR headset. Each marker group includes one or more passive locators having positions relative to each other. Passive locators included in a marker group are configured to reflect one or more bands of light emitted by a source device. A VR system determines positions of passive locators relative to each other in a marker group and bands of light reflected by the passive locators included in the marker group to determine a location on the VR headset. Based on the location on the VR headset, the VR system determines a position of the VR headset and identifies content to provide to the VR headset.
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公开(公告)号:US09909740B2
公开(公告)日:2018-03-06
申请号:US15359558
申请日:2016-11-22
Applicant: Oculus VR, LLC
Inventor: Matt Lee Thomas
IPC: F21V19/00 , G06F3/01 , H04N5/33 , F21V9/08 , F21V19/02 , G02B27/01 , G06T19/00 , B29C45/00 , G02B27/00 , F21V9/04 , B29C39/10 , F21Y115/10 , F21Y107/50
CPC classification number: F21V19/002 , B29C39/10 , B29C45/00 , F21V9/04 , F21V19/02 , F21Y2107/50 , F21Y2115/10 , G02B27/0093 , G02B27/0176 , G02B2027/0178 , G06F1/163 , G06F3/011 , G06F3/012 , G06F3/0325 , G06T19/006 , H04N5/332
Abstract: A headset for virtual reality applications includes an array of light emitting diodes (LEDs) emitting light captured by a camera included in a virtual reality system, allowing the virtual reality system to detect the position and orientation of the headset in three-dimensional space. To manufacture the headset, a flexible strip including a circuit having the LEDs is molded into an outer shell of the headset using a casting material that is transmissible to wavelengths of light transmitted by the LEDs. An interior surface of the outer shell of the headset is within a specified distance of the LEDs. The outer shell may also include fabric that is also molded into the outer shell in the same or in a similar process.
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公开(公告)号:USD792399S1
公开(公告)日:2017-07-18
申请号:US29547765
申请日:2015-12-07
Applicant: Oculus VR, LLC
Designer: Matt Lee Thomas
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公开(公告)号:US09659411B2
公开(公告)日:2017-05-23
申请号:US14596775
申请日:2015-01-14
Applicant: Oculus VR, LLC
Inventor: Matt Lee Thomas
CPC classification number: G06F1/163 , G02B5/12 , G02B27/017 , G02B27/0172 , G02B27/0179 , G02B2027/0138 , G02B2027/014 , G02B2027/0187 , G06F1/1637 , G06F1/1686 , G06F3/012 , G06T7/246 , G06T7/73 , G06T19/006 , G06T2207/10048 , G06T2207/30204
Abstract: A virtual reality (VR) headset includes a plurality of marker groups each corresponding to a different location on the VR headset. Each marker group includes one or more passive locators having positions relative to each other. Passive locators included in a marker group are configured to reflect one or more bands of light emitted by a source device. A VR system determines positions of passive locators relative to each other in a marker group and bands of light reflected by the passive locators included in the marker group to determine a location on the VR headset. Based on the location on the VR headset, the VR system determines a position of the VR headset and identifies content to provide to the VR headset.
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17.
公开(公告)号:US20160370510A1
公开(公告)日:2016-12-22
申请号:US14742886
申请日:2015-06-18
Applicant: Oculus VR, LLC
Inventor: Matt Lee Thomas
IPC: G02B3/08
CPC classification number: G02B27/0037 , B29C39/10 , B29D11/00269 , B29D11/00403 , B29D11/0073 , B29L2011/005 , B29L2031/3475 , B32B2551/00 , G02B3/08 , G02B7/02 , G02B27/017 , G02B27/0172 , G06F1/163
Abstract: A headset for virtual reality applications includes an optical element configured to modify light from an electronic display in the headset and to direct the modified light to a user. The optical element may include a Fresnel lens secured to a lens by securing the Fresnel lens to a mold and inserting a casting material into the mold so the casting material forms the lens and a portion of the casting material exists on and past an edge of the Fresnel lens. This encases the edge of the Fresnel lens in the casting material, securing the Fresnel lens to the lens.
Abstract translation: 用于虚拟现实应用的耳机包括被配置为修改来自耳机中的电子显示器的光并将修改的光引导到用户的光学元件。 光学元件可以包括通过将菲涅尔透镜固定到模具并将铸造材料插入模具中而固定到透镜的菲涅尔透镜,使得铸造材料形成透镜,并且铸造材料的一部分存在于和 菲涅尔透镜。 这将菲涅尔透镜的边缘包裹在铸造材料中,将菲涅尔透镜固定在镜头上。
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