Systems and methods for recommending content using progress bars

    公开(公告)号:US12155904B2

    公开(公告)日:2024-11-26

    申请号:US18367872

    申请日:2023-09-13

    Abstract: During playback of a content item, a media signature corresponding to a first portion of the content item is identified. A number of media signatures representing portions of a plurality of other content items may have been previously identified and stored. Each stored media signature may also include an identifier of an associated content item and a timestamp corresponding to a position in the associated content item at which the signature is located. If it is determined that the identified media signature matches a stored media signature, a progress bar is generated for display comprising an identifier of the content item associated with the matching stored media signature, and a progress indicator corresponding to a timestamp associated with the stored media signature.

    Systems and methods for navigating content

    公开(公告)号:US12299268B2

    公开(公告)日:2025-05-13

    申请号:US17679647

    申请日:2022-02-24

    Abstract: Methods and systems for navigating content are provided. A method includes detecting an input to perform a content navigation operation in a display interface, the input designating a two-dimensional path in a content display interface. The method determines a forward or reverse direction for the content navigation operation and receives an input indicating the two-dimensional path within the content display interface. The length of the path is determined and the content is navigated based upon the determined direction and length of the two-dimensional path. A system comprising input circuitry configured to detect an input to perform a content navigation operation on a content, and a control circuitry programmed and configured for implementing the method is also provided.

    ADAPTING RUNTIME AND PROVIDING CONTENT DURING AN ACTIVITY

    公开(公告)号:US20250149065A1

    公开(公告)日:2025-05-08

    申请号:US18946136

    申请日:2024-11-13

    Abstract: Methods and systems are described for identifying and adapting the playback speed of content to be provided during an activity. The methods and systems receive an input including a start cue indicating a start of an activity and access an average duration and an intensity score for the activity. Then the system calculates an adjusted average runtime for the activity based on the average duration and the intensity score and identifies one or more content items, the one or more content items having a total runtime equivalent to the adjusted average runtime for the activity. The system adjusts the playback speed of the identified one or more content items such that the total runtime of playback of the one or more content items matches the average duration for the activity and provides the one or more content items for consumption.

    SYSTEMS AND METHODS FOR RECOMMENDING CONTENT USING PROGRESS BARS

    公开(公告)号:US20250047951A1

    公开(公告)日:2025-02-06

    申请号:US18920458

    申请日:2024-10-18

    Abstract: During playback of a content item, a media signature corresponding to a first portion of the content item is identified. A number of media signatures representing portions of a plurality of other content items may have been previously identified and stored. Each stored media signature may also include an identifier of an associated content item and a timestamp corresponding to a position in the associated content item at which the signature is located. If it is determined that the identified media signature matches a stored media signature, a progress bar is generated for display comprising an identifier of the content item associated with the matching stored media signature, and a progress indicator corresponding to a timestamp associated with the stored media signature.

    SYSTEM AND METHODS FOR RESOLVING AUDIO CONFLICTS IN EXTENDED REALITY ENVIRONMENTS

    公开(公告)号:US20250037339A1

    公开(公告)日:2025-01-30

    申请号:US18914859

    申请日:2024-10-14

    Abstract: Systems and methods for resolving audio conflicts in extended reality systems. When multiple users speak at the same time, one user is selected to speak to the others. The audio output of each remaining speaker is not broadcast, but is instead converted to text which is displayed next to each speaker's avatar or other representation. Users are thus no longer subjected to confusion when multiple speakers each attempt to speak at the same time. Text may be displayed as an extended reality object that can be displayed in the proper perspective and orientation for each user. Displayed text may also be an interactive element of the extended reality environment, moving to avoid collisions with other elements or objects of the extended reality environment, capable of being manipulated by users, or the like.

    Methods and systems facilitating adjustment of multiple variables via a content guidance application

    公开(公告)号:US12155898B2

    公开(公告)日:2024-11-26

    申请号:US18104361

    申请日:2023-02-01

    Abstract: Systems and methods are described for facilitating adjustment of multiple variables via a content guidance application. The method comprises generating, for display via a graphical user interface of a touchscreen, a first axis defining a first scale for a first adjustment characteristic. The method further comprises assigning to the first adjustment characteristic a plurality of first variables stored in memory. The method further comprises detecting, via the touchscreen, a touch input having a component along the first axis for adjusting the first adjustment characteristic. The method further comprises, in response to detecting the touch input, adjusting, in the memory, each of the plurality of first variables assigned to the first adjustment characteristic based on the touch input and the first scale.

    System and methods for resolving audio conflicts in extended reality environments

    公开(公告)号:US12141902B2

    公开(公告)日:2024-11-12

    申请号:US17727512

    申请日:2022-04-22

    Abstract: Systems and methods for resolving audio conflicts in extended reality systems. When multiple users speak at the same time, one user is selected to speak to the others. The audio output of each remaining speaker is not broadcast, but is instead converted to text which is displayed next to each speaker's avatar or other representation. Users are thus no longer subjected to confusion when multiple speakers each attempt to speak at the same time. Text may be displayed as an extended reality object that can be displayed in the proper perspective and orientation for each user. Displayed text may also be an interactive element of the extended reality environment, moving to avoid collisions with other elements or objects of the extended reality environment, capable of being manipulated by users, or the like.

    SYSTEMS AND METHODS FOR SUBJECTIVELY MODIFYING SOCIAL MEDIA POSTS

    公开(公告)号:US20250165542A1

    公开(公告)日:2025-05-22

    申请号:US19029997

    申请日:2025-01-17

    Abstract: Systems and methods are described herein for subjectively modifying social media posts. The system receiving a version of a social media post from a sender, along with a list of target users, and generates one or more modified versions of the social media post based on the preferences of the target user. The system retrieves a plurality of the versions of the post and selects a version based on quality and other attributes. The selected version of the post is modified based on the target user's preferences. The system modifies, for example, text, images, or video of the post to generate one or more modified versions of the social media post. In other embodiments, the system may determine the number of modifications made to a post being shared, and compare the number of modifications against a modifying threshold.

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