Abstract:
Systems and processes for operating an intelligent automated assistant are provided. In accordance with one example, a method includes, at an electronic device with one or more processors and memory, receiving a first natural-language speech input indicative of a request for media, where the first natural-language speech input comprises a first search parameter; providing, by a digital assistant, a first media item identified based on the first search parameter. The method further includes, while providing the first media item, receiving a second natural-language speech input and determining whether the second input corresponds to a user intent of refining the request for media. The method further includes, in accordance with a determination that the second speech input corresponds to a user intent of refining the request for media: identifying, based on the first parameter and the second speech input, a second media item and providing the second media item.
Abstract:
In some implementations, a computing device can send a priming command to a media application to cause the media application to load media items and media item metadata into memory associated with the media application. The computing device can predict a media application that is likely to be invoked by a user. The computing device can launch the media application. The computing device can send the priming command to the media application to cause the media application to prepare media items for playback or presentation to the user. After the media application loads the media items, the computing device can receive metadata associated with the loaded media items and present the metadata and appropriate media application controls on a display of the computing device.
Abstract:
In some implementations, a computing device can transfer a playback queue between the computing device and a playback device. For example, the computing device can detect when the computing device is within a threshold distance of a playback device. The computing device can establish a connection to the playback device and receive state information describing the media playback state of the playback device. The computing device can determine the media playback state of the computing device. The computing device can present graphical user interfaces for initiating a transfer of a playback queue between the computing device and the playback device based on the playback state of the devices. The computing device can initiate a transfer of the playback queue in response to user input to one of the graphical user interfaces or automatically based on the context of the computing device.
Abstract:
Improved techniques and systems for storage, delivery and acquisition of digital assets stored in cloud data storage. Cloud data storage can be provided by a cloud data repository that is capable of storing digital data for various users. A given user can access cloud data storage from any of his/her authorized client devices via a network. A given client device can access not only locally stored digital assets but also remotely stored digital assets from cloud data storage. In one embodiment, downloads of digital assets resident in cloud data storage to client devices can be managed in view of available network performance. As one example, digital assets of differing quality levels can be downloaded in a manner dependent on network performance. As another example, locally stored digital assets of reduced quality can be upgraded (e.g., replaced) by higher quality versions in a manner dependent on network performance.
Abstract:
Improved techniques and systems for delivery and acquisition of digital assets are disclosed. The techniques and systems are especially suitable and useful for delivering digital assets (e.g., media assets) that are available for acquisition and electronic delivery from online stores to electronic devices. In accordance with one aspect, when a digital asset is acquired form an online store via an electronic device associated with a user, the digital asset can be arranged for delivery to a number of other of electronic devices also associated with the user. It will be appreciated that the digital asset can be delivered and acquired without requiring explicit user input or instruction in accordance with another aspect. Other aspects of the techniques and systems include customization of configuration and user interfaces that are provided to facilitate acquisition of digital assets in a more efficient manner.
Abstract:
Systems, methods, and computer-readable storage media for targeting segments of customers. A system maps users to targeting segments based on a respective purchase history of the users, and receives a segment identifier from a server, the segment identifier to be associated with a targeting segment from the targeting segments for anonymously identifying the targeting segment. Next, the system associates the segment identifier with the targeting segment and users mapped to the targeting segment, and sends, to the server, the segment identifier and unique user identifiers of the users mapped to the targeting segment associated with the segment identifier, the unique user identifiers masking respective identities of the users from the server and the segment identifier masking an identity of the targeting segment associated with the segment identifier. The system then instructs the server to deliver selected invitational content to at least one unique user identifier associated with the segment identifier.
Abstract:
Disclosed herein are systems, methods, and non-transitory computer-readable storage media for utilizing a secondary application to render invitational content. Primary content rendered by a web browser can be embedded with a command requesting that a secondary application be executed. The secondary application can be executed in a secured sand box environment and configured to render invitational content in a second window above the primary content. The secondary application can be known and trusted by the operating system to gather sensitive data used to select appropriate invitational content. Further, data can be included in the command requesting that the secondary application be executed. The invitational content can be associated with secondary views that can be rendered without affecting the primary content. The secondary application can collect data to render the secondary view, such as the exact point selected, which is used to render graphical transition effects leading to the secondary view.
Abstract:
Users can share a content stream and can create and/or edit playlists that include content items of the content stream. Each user device, or a subset of the user devices, can edit the playback commands of the content stream once it is being shared. Playback of the content items is synchronized between the sharing devices. If one device is associated with a content restriction, an alternate version may be provided to that device. The two versions can still be played synchronously with one another.
Abstract:
User interfaces for a streaming media system can replicate aspects of broadcast media systems. Icons representing streaming media stations region can be arranged in a scrollable array, and a visual indicator presented to identify the current station's icon. Some or all of the station icons can be “dynamic” icons that virtually play tracks by updating artwork and/or progress indicators even when a different station is current. Information about previously played tracks can be presented in a history region adjacent to a region presenting information about a current track, and an animated transition can move the current track's information to the history region when the current track finishes playing.
Abstract:
The content items presented to a user account as part of a media station can be recorded in a content history index, which can be requested and presented to the user account. The content history can enable a user to revisit the content items included in the content history and/or provide feedback regarding the content items. The version of the content item returned to the user can be based on the client device used to request the content item. For example, a user that was presented a content item on their mobile device, can later request to revisit the content item on their PC and receive a version of the content item best suited for presentation by the PC, rather than the version presented on the mobile device.