Abstract:
Systems and methods are provided herein for resuming playback of a media content. Media content is provided to the user device. The media content is paused in response to receiving a pause command. A memorability metric associated with a position where the media content was paused is determined. In response to receiving a resume command, the media content is resumed at a position that is earlier in time than the position where the media content was paused. The position where the media content is resumed is based on the memorability metric.
Abstract:
Systems and methods are described herein for providing a media guidance application that reduces an amount of time required to catch a user up to live media by selectively presenting to the user portions of important content that the user finds most important. For example, a first user and a second user may wish to catch-up on a mutually missed portion of media. Both users may be notified about an important event in the media. If the first user is a fan of a first actor in the media, the first user will be presented a description of the missed portion in relation the first actor. If the second user is a fan of a second actor in the media, the second user will be presented a description of the missed portion in relation the second actor. Therefore, each respective user, will catch-up on content from the missed portion that he or she respectively finds most important.
Abstract:
Systems and methods are described herein for blocking sections of media using censoring techniques adaptive to context of the user environment. For example, by first determining features of the user environment such as location, time of day, attention level of the user, number of users, the type of media system being used, or the layout of a user environment, different methods of censorship and blocking may be implemented. A group of friends watching television with rapt attention may be shown a highlight reel; a single user not paying attention to a movie may be shown a synopsis of the plot; or a child watching a cartoon on a smart-phone may be presented with a social media update to seamlessly distract their attention. Thus unwanted content is blocked in an intelligent fashion, and overall user experience is enhanced.
Abstract:
Systems and methods are provided for generating an advertisement for output based on an item on a wish list. A request to obtain media content is received at a computing device, and a user profiled associated with the media content is identified. A wish list associated with the user profile is accessed, and an item on the wish list is identified. A first advertisement is identified, wherein the first advertisement is based on the identified item. A representation of the first advertisement and the media content are received at the computing device. A representation of the first advertisement and the media content are generated for output at the computing device.
Abstract:
Systems and methods are provided herein for determining reduction of interest in a content series and to increasing the interest upon such determination. This may be accomplished by a device monitoring consumption of a content series to determine a pattern of consumption. The device may identify a change in the pattern of consumption indicative of a reduction of interest and determine a reason for the reduction in interest. Based on the reason for the reduction of interest, the device may provide an operation, such as a spoiler, to increase interest in the content series.
Abstract:
Systems and methods are described for managing digital assistant interaction. A query is received from a user, and a reply to the query is generated for output. An interruption for the user is detected, and subsequently an end of the interruption is detected. In response to detecting the end of the interruption, a predicted query related to the initial query is identified, and a prompt to provide a reply to the predicted query may be generated for output.
Abstract:
Methods and systems are provided for adjusting a size of a buffer based on a probability that a rewind request will be received during a currently playing segment of media. When the system determines that receiving a rewind request is likely, the system will increase the size of a buffer such that the rewind request can be accommodated using data from the buffer. When the system determines that receiving a rewind request is unlikely, the system will decrease the size of the buffer to free resources for other system components.
Abstract:
Systems and methods for displaying content based on event monitoring are disclosed herein. Control circuitry plays a delayed portion of a live content stream via a primary display window. The control circuitry detects an event in the live content stream and plays the event via a secondary display window overlaid upon the primary display window. The control circuitry determines whether to modify an aspect of a secondary display window based on the event and modifies the aspect of the secondary display window based on a result of the determining.
Abstract:
Systems and methods for identifying certain objects within 360-degree content for user interaction. Objects within 360-degree content may be identified, and the corresponding segments of 360-degree content may be assigned a score according to how likely they may be to meet certain criteria, such as the likelihood that the user may interact with the object or its segment. Scores may be assigned in any manner, such as with reference to retrieved user information. In highly scored segments, users may be encouraged to pause the content at that segment, and interact with its objects. Encouragement may take any form, such as highlighting the segment or some component thereof. Likewise, interaction may also take any form, such as the allowing the user to alter the appearance of one or more segment objects in some way. In this manner, increased user interaction with 360-degree video is allowed, increasing viewer interest and engagement.
Abstract:
Methods and systems that provide an interactive media guidance application having a locked mode for viewing media assets. In the locked mode, the interactive media guidance application may provide media assets suited to a certain audience. The interactive media guidance application may determine suitable media assets for the locked mode based on media assets viewed by other users having characteristics similar to the user of the interactive media guidance application. In the locked mode, the interactive media guidance application may allow access to only certain media assets and/or limit the time period for which the media assets are presented.