Hybrid rendering mechanism of a graphics pipeline and an effect engine

    公开(公告)号:US11321901B2

    公开(公告)日:2022-05-03

    申请号:US16789870

    申请日:2020-02-13

    Applicant: MediaTek Inc.

    Abstract: A graphics system includes an effect engine, which executes a predefined set of graphics operations having a higher computational complexity than pipeline operations. The graphics system further includes a graphics pipeline operative to perform the pipeline operations on graphical objects in a frame. The effect engine is operative to execute the predefined set of graphics operations on a subset of the graphical objects in the frame. One or more buffers are operative to receive pixels of the frame for display. The frame includes the graphical objects operated on by the graphics pipeline and the subset of the graphical objects operated on by the effect engine.

    Hybrid rendering mechanism of a graphics pipeline and an effect engine

    公开(公告)号:US11941741B2

    公开(公告)日:2024-03-26

    申请号:US17708965

    申请日:2022-03-30

    Applicant: MediaTek Inc.

    CPC classification number: G06T15/005 G06T1/20 G06T15/06 G06T1/60

    Abstract: A graphics system includes an effect engine and a graphics pipeline. The graphics pipeline performs pipeline operations on graphical objects in a frame. The graphics pipeline includes at least a fragment shader stage. An application programming interface (API) provides an instruction that specifies a subset of the graphical objects in the frame for the effect engine to execute. When detecting the instruction, the graphics pipeline invokes the effect engine to perform a predefined set of graphics operations on the subset of the graphical objects in the frame. The predefined set of graphics operations has a higher computational complexity than the pipeline operations.

    HYBRID RENDERING MECHANISM OF A GRAPHICS PIPELINE AND AN EFFECT ENGINE

    公开(公告)号:US20210256753A1

    公开(公告)日:2021-08-19

    申请号:US16789870

    申请日:2020-02-13

    Applicant: MediaTek Inc.

    Abstract: A graphics system includes an effect engine, which executes a predefined set of graphics operations having a higher computational complexity than pipeline operations. The graphics system further includes a graphics pipeline operative to perform the pipeline operations on graphical objects in a frame. The effect engine is operative to execute the predefined set of graphics operations on a subset of the graphical objects in the frame. One or more buffers are operative to receive pixels of the frame for display. The frame includes the graphical objects operated on by the graphics pipeline and the subset of the graphical objects operated on by the effect engine.

    HYBRID RENDERING MECHANISM OF A GRAPHICS PIPELINE AND AN EFFECT ENGINE

    公开(公告)号:US20220222885A1

    公开(公告)日:2022-07-14

    申请号:US17708965

    申请日:2022-03-30

    Applicant: MediaTek Inc.

    Abstract: A graphics system includes an effect engine and a graphics pipeline. The graphics pipeline performs pipeline operations on graphical objects in a frame. The graphics pipeline includes at least a fragment shader stage. An application programming interface (API) provides an instruction that specifies a subset of the graphical objects in the frame for the effect engine to execute. When detecting the instruction, the graphics pipeline invokes the effect engine to perform a predefined set of graphics operations on the subset of the graphical objects in the frame. The predefined set of graphics operations has a higher computational complexity than the pipeline operations.

    POWER CONSUMPTION REDUCTION METHOD AND POWER CONSUMPTION REDUCTION SYSTEM

    公开(公告)号:US20240152194A1

    公开(公告)日:2024-05-09

    申请号:US18235351

    申请日:2023-08-18

    Applicant: MEDIATEK INC.

    CPC classification number: G06F1/3206

    Abstract: A power consumption reduction method can include defining y operation scenarios according to x types of extracted information, generating z power profiles each used for controlling power provided to a subset of a plurality of processors, assigning the z power profiles to the y operation scenarios in a machine learning model, collecting to-be-evaluated information by the plurality of processors, comparing the to-be-evaluated information with the x types of extracted information to find a most similar type of extracted information, using the machine learning model to select an optimal power profile from the z power profiles according to the most similar type of extracted information, and applying the optimal power profile to control the power provided to the subset of the plurality of processors. The subset of the plurality of processors are of the same type of processor. x, y and z can be an integer larger than zero.

    METHOD AND SYSTEM OF BUILDING CHARACTERISTIC MODEL BASED ON DATA ANNEALING PROCESS

    公开(公告)号:US20240119200A1

    公开(公告)日:2024-04-11

    申请号:US18375999

    申请日:2023-10-03

    Applicant: MEDIATEK INC.

    CPC classification number: G06F30/27

    Abstract: A method of building a characteristic model includes: acquiring raw electrical data from a measurement system outside one or more processing units; acquiring operational state-related data from an information collector inside the one or more processing units; performing a data annealing process on the raw electrical data and the operational state-related data to obtain and purified electrical data and purified operational state-related data; and performing a machine learning (ML)-based process to build the characteristic model based on the purified electrical data and the purified operational state-related data.

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