Systems and methods for simultaneous multi-location presence in mixed reality metaverses

    公开(公告)号:US12236525B2

    公开(公告)日:2025-02-25

    申请号:US17976530

    申请日:2022-10-28

    Abstract: Systems and methods for simultaneously being present in multiple extended reality (XR) apps running on the same XR device are disclosed. The methods concurrently run multiple XR apps on the user's XR device and use an avatar to represent the user's presence in each app. The methods determine whether the user is actively present in a first app or a second app. When the user is not actively present in a first app, activity in the first app is monitored, the avatar is configured to provide auto-responses based on AI, ML, or preprogrammed responses for relevant queries to simulate the user's presence. Notifications and summary of the activities in the first app are provided to the user while they are actively present in the second app. Instead of rendering the first app, back-end simulations of the activities in the first app are processed and made available when rendering is resumed.

    SYSTEMS AND METHODS FOR SIMULTANEOUS MULTI-LOCATION PRESENCE IN MIXED REALITY METAVERSES

    公开(公告)号:US20250166299A1

    公开(公告)日:2025-05-22

    申请号:US19025381

    申请日:2025-01-16

    Abstract: Systems and methods for simultaneously being present in multiple extended reality (XR) apps running on the same XR device are disclosed. The methods concurrently run multiple XR apps on the user's XR device and use an avatar to represent the user's presence in each app. The methods determine whether the user is actively present in a first app or a second app. When the user is not actively present in a first app, activity in the first app is monitored, the avatar is configured to provide auto-responses based on AI, ML, or preprogrammed responses for relevant queries to simulate the user's presence. Notifications and summary of the activities in the first app are provided to the user while they are actively present in the second app. Instead of rendering the first app, back-end simulations of the activities in the first app are processed and made available when rendering is resumed.

    Methods and system for smart voice chat in multiplayer gaming

    公开(公告)号:US12274950B2

    公开(公告)日:2025-04-15

    申请号:US17591792

    申请日:2022-02-03

    Abstract: Systems and methods for providing smart communications in a video game environment are disclosed. A first positional vector of a first user within a video game environment and a second positional vector of a second user within the video game environment are determined. In a first communication between the first user and second user, the first positional information is detected and a first translation vector between the first positional vector of the first user and the second positional vector of the second user is calculated. Based on the first translation vector, the first positional information is corrected, and the corrected positional information is transmitted to the second user.

    SYSTEM AND METHOD FOR SELECTION OF SUPPLEMENTAL CONTENT ACCORDING TO SKIP LIKELIHOOD

    公开(公告)号:US20250119616A1

    公开(公告)日:2025-04-10

    申请号:US18984214

    申请日:2024-12-17

    Abstract: Systems and methods for a computer-based process that determines when a viewer is likely to skip over supplemental content and adjusts supplemental content presentation to compensate. Systems of embodiments of the disclosure may utilize various inputs to determine the likelihood of skipping supplemental content, including cursor position at or near specified icons or other UI elements, as well as user actions such as gaze direction, various motions or actions, controller manipulations, and the like. Once a likelihood of skipping supplemental content is determined, various actions may be taken in response, including without limitation selection of supplemental content that conveys its intended message prior to skipping, supplemental content that can be played at increased speed, and designation of supplemental content slots as skippable or non-skippable.

    Systems and methods for switching participation between concurrent extended reality applications

    公开(公告)号:US12216812B2

    公开(公告)日:2025-02-04

    申请号:US17976534

    申请日:2022-10-28

    Abstract: Systems and methods for simultaneously being present in multiple extended reality (XR) apps running on the same XR device are disclosed. The methods concurrently run multiple XR apps on the user's XR device and use an avatar to represent the user's presence in each app. The methods determine whether the user is actively present in a first app or a second app. When the user is not actively present in a first app, activity in the first app is monitored, the avatar is configured to provide auto-responses based on artificial intelligence (AI), machine learning (ML), or preprogrammed responses for relevant queries to simulate the user's presence. Notifications and summary of the activities in the first app are provided to the user while they are actively present in the second app. Instead of rendering the first app, back-end simulations of the activities in the first app are processed and made available when rendering is resumed.

    System and method for selection of supplemental content according to skip likelihood

    公开(公告)号:US12206941B2

    公开(公告)日:2025-01-21

    申请号:US18385182

    申请日:2023-10-30

    Abstract: Systems and methods for a computer-based process that determines when a viewer is likely to skip over supplemental content and adjusts supplemental content presentation to compensate. Systems of embodiments of the disclosure may utilize various inputs to determine the likelihood of skipping supplemental content, including cursor position at or near specified icons or other UI elements, as well as user actions such as gaze direction, various motions or actions, controller manipulations, and the like. Once a likelihood of skipping supplemental content is determined, various actions may be taken in response, including without limitation selection of supplemental content that conveys its intended message prior to skipping, supplemental content that can be played at increased speed, and designation of supplemental content slots as skippable or non-skippable.

    SYSTEMS AND METHODS FOR CALENDAR-BASED QOS MANAGEMENT OF A NETWORK

    公开(公告)号:US20240291735A1

    公开(公告)日:2024-08-29

    申请号:US18115576

    申请日:2023-02-28

    CPC classification number: H04L41/5022 H04L47/76

    Abstract: Systems and methods for calendar-based management of QoS parameters of networks are disclosed. Calendar data from a digital calendar is used to identify a scheduled event which utilizes a priority application associated with network priority. A priority level of network service to support performance of the priority application on a device in the network during the scheduled event is determined. A reconfiguration request is transmitted to a networking device of the network. The reconfiguration request causes the networking device to adjust its network QoS parameters according to the priority level of network service and provide a network resource such as bandwidth according to the adjusted network QoS parameters to the priority application during the scheduled event. When the scheduled event has ended, the networking device is instructed to release the network resource.

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