发明授权
US07924290B2 Method and system for processing texture samples with programmable offset positions
有权
用可编程偏移位置处理纹理样本的方法和系统
- 专利标题: Method and system for processing texture samples with programmable offset positions
- 专利标题(中): 用可编程偏移位置处理纹理样本的方法和系统
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申请号: US11755531申请日: 2007-05-30
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公开(公告)号: US07924290B2公开(公告)日: 2011-04-12
- 发明人: Anders M. Kugler , Alexander L. Minkin , William P. Newhall, Jr. , Christopher J. Migdal , Pemith R. Fernando , Lup-Yen Peter Young , Mehmet Cem Cebenoyan , Yury Y. Uralsky
- 申请人: Anders M. Kugler , Alexander L. Minkin , William P. Newhall, Jr. , Christopher J. Migdal , Pemith R. Fernando , Lup-Yen Peter Young , Mehmet Cem Cebenoyan , Yury Y. Uralsky
- 申请人地址: US CA Santa Clara
- 专利权人: NVIDIA Corporation
- 当前专利权人: NVIDIA Corporation
- 当前专利权人地址: US CA Santa Clara
- 代理机构: Patterson & Sheridan, LLP
- 主分类号: G06T17/00
- IPC分类号: G06T17/00 ; G06T11/40 ; G09G5/00 ; G09G5/02 ; G06K9/40 ; G06K9/36 ; G06K9/32
摘要:
A method and system for performing a texture operation with user-specified offset positions are disclosed. Specifically, one embodiment of the present invention sets forth a method, which includes the steps of deriving a first destined texel position based on an original sample position associated with a pixel projected in a texture map and a first offset position specified by a user and fetching texel attributes at the first destined texel position for the texture operation.
公开/授权文献
信息查询
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T17/00 | 用于计算机制图的3D建模 |