Electronic sports playbook distribution and management system
摘要:
An electronic sports playbook distribution and management system includes a first device. A memory coupled to a processor of the first device stores instructions that, when executed by the processor, cause the processor to generate sports playbook content. The processor is configured to determine an action (e.g., a pass, a dribbling, a cut, a screen, etc.) associated with an object (e.g., a player, etc.) based on attributes of the object (e.g., does the player have the ball?, etc.) and the path (e.g., where does the path end?, etc.). The processor is further configured to transmit, to a server, a datafile of sports playbook content including at least (a) the object, (b) the path associated with the object, and (c) the action. The system may further include a second electronic device configured to obtain the sports playbook content from the server and display a graphical representation of the sports playbook content.
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