Glyph rendering in three-dimensional space
摘要:
In one embodiment, a computing system may determine a pixel area in a two-dimensional coordinate system associated with a display. The system may project the pixel area into a three-dimensional coordinate system to determine a projected area in the three-dimensional coordinate system. Based on the projected area, the system may access a portion of an analytical definition of a glyph, the portion of the analytical definition defining one or more areas of the glyph. The system may compute a coverage proportion of the pixel area that overlaps with the one or more areas of the glyph. The system may then determine a color for the pixel area based on the coverage proportion.
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