Casino table game yield management system
    1.
    发明授权
    Casino table game yield management system 有权
    赌场表游戏收益管理系统

    公开(公告)号:US08512146B2

    公开(公告)日:2013-08-20

    申请号:US12619671

    申请日:2009-11-16

    CPC classification number: G07F17/32 G07F17/3234

    Abstract: The casino table yield management data processing system has a minimum bet change recommendation generator receiving casino table occupancy and player betting data and generating recommendation data based on casino game operations model data and business rule data. A timing filter determines when recommendation data is to be presented to an operator. A quantification filter calculates revenue value data of implementing a minimum bet change and determining whether recommendation data is to be presented to an operator.

    Abstract translation: 赌场表收益管理数据处理系统具有接收赌场表占有率和玩家投注数据的最小投注变化推荐生成器,并且基于赌场游戏操作模型数据和业务规则数据生成推荐数据。 定时滤波器确定何时将建议数据呈现给操作员。 量化过滤器计算实施最小投注变化的收入值数据,并且确定是否向操作者呈现推荐数据。

    Table game tracking
    2.
    发明申请
    Table game tracking 有权
    桌面游戏跟踪

    公开(公告)号:US20060252521A1

    公开(公告)日:2006-11-09

    申请号:US11384427

    申请日:2006-03-21

    Abstract: The present invention relates to a system and method for identifying and tracking gaming objects and game states on a gaming table. Through the use of imaging devices and identity and positioning modules gaming objects are detected. An identity and positioning module identifies the value and position of cards on the gaming table. An intelligent position analysis and tracking (IPAT) module performs analysis of the identity and position data of cards and interprets them intelligently for the purpose of tracking game events, game states and general game progression. As a game progresses it changes states. A game tracking module processes data from the IPAT module and keeps track of game events and game states. Ambiguity resolution mechanisms such as backward tracking, forward tracking and multiple state tracking may be used in the process of game tracking. All events on the gaming table are recorded and stored on video and as data for reporting and analysis.

    Abstract translation: 本发明涉及用于在游戏桌上识别和跟踪游戏对象和游戏状态的系统和方法。 通过使用成像设备和身份和定位模块来检测游戏对象。 身份和定位模块识别游戏桌上卡的价值和位置。 智能位置分析和跟踪(IPAT)模块对卡的身份和位置数据进行分析,并智能解释它们,用于跟踪游戏事件,游戏状态和一般游戏进程。 随着游戏的进行,它会改变状态。 游戏跟踪模块处理来自IPAT模块的数据并跟踪游戏事件和游戏状态。 在游戏跟踪过程中可以使用模糊度分辨机制,如反向跟踪,前向跟踪和多状态跟踪。 游戏桌上的所有活动都将被录制并存储在视频中,并作为数据进行报告和分析。

    System and Method for Processing Casino Table Games Yield Management Data
    3.
    发明申请
    System and Method for Processing Casino Table Games Yield Management Data 审中-公开
    处理赌场表游戏收益管理数据的系统和方法

    公开(公告)号:US20120329537A1

    公开(公告)日:2012-12-27

    申请号:US13192238

    申请日:2011-07-27

    CPC classification number: G07F17/322 G07F17/3234

    Abstract: A system is provided for processing yield management and casino table data. The system provides a graphical presentation of each games table spread, and where the game is overspread or under spread, and by how much. The table spread opportunities can also be aggregated to determine whether what is observed is a trend so that the operator can act on that trend to remedy it. An interactive graphical representation of this data combined with an ability to drill down to the underlying data to verify trends makes it possible to find opportunities to close games, open games and add or remove tables to the gaming floor so as to improve profitability. Displaying graphically how pricing of tables could be changed is particularly useful so that managers can know where opportunities exist to change pricing in order to improve profitability. An ability to drill down to a floor view makes it possible for the manager to verify the casino floor and visually see how the players are seated on tables. Displaying graphically the time periods when an opportunity to price a game differently than the current pricing to improve profitability also helps the manager understand when this happens, how long it lasts and at which price points. Displaying graphically the time periods when an unmet demand exists also helps the manager understand when this happens, how long it lasts and for which price points.

    Abstract translation: 提供一种用于处理收益率管理和赌场表数据的系统。 该系统提供每个游戏桌面传播的图形呈现,以及游戏被扩展或扩展的位置以及多少。 表的传播机会也可以聚合,以确定观察到的是一种趋势,以便操作者可以采取行动来纠正它。 这种数据的交互式图形表示结合了深入底层数据以验证趋势的能力,使得有可能找到关闭游戏,开放游戏以及向游戏楼层添加或删除表格的机会,从而提高盈利能力。 以图形方式显示表格的价格如何改变是特别有用的,以便管理者可以知道存在哪些机会来更改定价以提高盈利能力。 深入到楼层视图的能力使经理能够验证赌场楼层,并在视觉上看到玩家如何坐在桌子上。 以图形方式显示,当游戏价格不同于当前定价以提高盈利能力的时间段也有助于经理了解这一情况,持续时间和价格。 以图形方式显示未满足需求的时间段也有助于经理了解这一情况,持续时间以及价格点。

    CASINO TABLE GAME YIELD MANAGEMENT SYSTEM
    4.
    发明申请
    CASINO TABLE GAME YIELD MANAGEMENT SYSTEM 有权
    CASINO桌游戏管理系统

    公开(公告)号:US20110118007A1

    公开(公告)日:2011-05-19

    申请号:US12619671

    申请日:2009-11-16

    CPC classification number: G07F17/32 G07F17/3234

    Abstract: The casino table yield management data processing system has a minimum bet change recommendation generator receiving casino table occupancy and player betting data and generating recommendation data based on casino game operations model data and business rule data. A timing filter determines when recommendation data is to be presented to an operator. A quantification filter calculates revenue value data of implementing a minimum bet change and determining whether recommendation data is to be presented to an operator.

    Abstract translation: 赌场表收益管理数据处理系统具有接收赌场表占有率和玩家投注数据的最小投注变化推荐生成器,并且基于赌场游戏操作模型数据和业务规则数据生成推荐数据。 定时滤波器确定何时将建议数据呈现给操作员。 量化过滤器计算实施最小投注变化的收入值数据,并且确定是否向操作者呈现推荐数据。

    AUTOMATED TRACKING OF PLAYING CARDS
    5.
    发明申请
    AUTOMATED TRACKING OF PLAYING CARDS 审中-公开
    自动跟踪播放卡

    公开(公告)号:US20070111773A1

    公开(公告)日:2007-05-17

    申请号:US11558601

    申请日:2006-11-10

    CPC classification number: G07F17/3202 G07F17/32 G07F17/3234 G07F17/3293

    Abstract: The present invention relates to a method of tracking playing cards on a game table. More specifically, it provides for detecting and recognizing partially visible playing cards within overhead images of a gaming table. Furthermore, it provides for processing a set of game data, a set of game rules, as well as a current, unresolved, game state to derive a subsequent state of the game. Finally, it provides for the detection of game events that alter tracking operations.

    Abstract translation: 本发明涉及一种在游戏桌上跟踪扑克牌的方法。 更具体地,它提供了用于检测和识别游戏桌顶部图像内的部分可见的扑克牌。 而且,它提供了处理一组游戏数据,一组游戏规则以及当前的未解决的游戏状态,以导出游戏的后续状态。 最后,它提供了检测改变跟踪操作的游戏事件。

    TABLE GAME TRACKING
    6.
    发明申请
    TABLE GAME TRACKING 审中-公开
    表游戏跟踪

    公开(公告)号:US20120040727A1

    公开(公告)日:2012-02-16

    申请号:US13224357

    申请日:2011-09-02

    Abstract: The present invention relates to a system and method for identifying and tracking gaming objects and game states on a gaming table. Through the use of imaging devices and identity and positioning modules gaming objects are detected. An identity and positioning module identifies the value and position of cards on the gaming table. An intelligent position analysis and tracking (IPAT) module performs analysis of the identity and position data of cards and interprets them intelligently for the purpose of tracking game events, game states and general game progression. As a game progresses it changes states. A game tracking module processes data from the IPAT module and keeps track of game events and game states. Ambiguity resolution mechanisms such as backward tracking, forward tracking and multiple state tracking may be used in the process of game tracking. All events on the gaming table are recorded and stored on video and as data for reporting and analysis.

    Abstract translation: 本发明涉及用于在游戏桌上识别和跟踪游戏对象和游戏状态的系统和方法。 通过使用成像设备和身份和定位模块来检测游戏对象。 身份和定位模块识别游戏桌上卡的价值和位置。 智能位置分析和跟踪(IPAT)模块对卡的身份和位置数据进行分析,并智能解释它们,用于跟踪游戏事件,游戏状态和一般游戏进程。 随着游戏的进行,它会改变状态。 游戏跟踪模块处理来自IPAT模块的数据并跟踪游戏事件和游戏状态。 在游戏跟踪过程中可以使用模糊度分辨机制,如反向跟踪,前向跟踪和多状态跟踪。 游戏桌上的所有活动都将被录制并存储在视频中,并作为数据进行报告和分析。

    Table game tracking
    7.
    发明授权
    Table game tracking 有权
    桌面游戏跟踪

    公开(公告)号:US08016665B2

    公开(公告)日:2011-09-13

    申请号:US11384427

    申请日:2006-03-21

    Abstract: The present invention relates to a system and method for identifying and tracking gaming objects and game states on a gaming table. Through the use of imaging devices and identity and positioning modules gaming objects are detected. An identity and positioning module identifies the value and position of cards on the gaming table. An intelligent position analysis and tracking (IPAT) module performs analysis of the identity and position data of cards and interprets them intelligently for the purpose of tracking game events, game states and general game progression. As a game progresses it changes states. A game tracking module processes data from the IPAT module and keeps track of game events and game states. Ambiguity resolution mechanisms such as backward tracking, forward tracking and multiple state tracking may be used in the process of game tracking. All events on the gaming table are recorded and stored on video and as data for reporting and analysis.

    Abstract translation: 本发明涉及用于在游戏桌上识别和跟踪游戏对象和游戏状态的系统和方法。 通过使用成像设备和身份和定位模块,可以检测游戏对象。 身份和定位模块识别游戏桌上卡的价值和位置。 智能位置分析和跟踪(IPAT)模块对卡的身份和位置数据进行分析,并智能地解释它们,以跟踪游戏事件,游戏状态和一般游戏进程。 随着游戏的进行,它会改变状态。 游戏跟踪模块处理来自IPAT模块的数据并跟踪游戏事件和游戏状态。 在游戏跟踪过程中可以使用模糊度分辨机制,如反向跟踪,前向跟踪和多状态跟踪。 游戏桌上的所有活动都将被录制并存储在视频中,并作为数据进行报告和分析。

    Gaming object position analysis and tracking
    8.
    发明申请
    Gaming object position analysis and tracking 审中-公开
    游戏对象位置分析跟踪

    公开(公告)号:US20060252554A1

    公开(公告)日:2006-11-09

    申请号:US11384429

    申请日:2006-03-21

    CPC classification number: G07F17/32 G07F17/322 G07F17/3241 G07F17/3293

    Abstract: The present invention relates to a system and method for identifying and tracking gaming objects and game states on a gaming table. Through the use of imaging devices and identity and positioning modules gaming objects are detected. An identity and positioning module identifies the value and position of cards on the gaming table. An intelligent position analysis and tracking (IPAT) module performs analysis of the identity and position data of cards and interprets them intelligently for the purpose of tracking game events, game states and general game progression. As a game progresses it changes states. A game tracking module processes data from the IPAT module and keeps track of game events and game states. Ambiguity resolution mechanisms such as backward tracking, forward tracking and multiple state tracking may be used in the process of game tracking. All events on the gaming table are recorded and stored on video and as data for reporting and analysis.

    Abstract translation: 本发明涉及用于在游戏桌上识别和跟踪游戏对象和游戏状态的系统和方法。 通过使用成像设备和身份和定位模块来检测游戏对象。 身份和定位模块识别游戏桌上卡的价值和位置。 智能位置分析和跟踪(IPAT)模块对卡的身份和位置数据进行分析,并智能解释它们,用于跟踪游戏事件,游戏状态和一般游戏进程。 随着游戏的进行,它会改变状态。 游戏跟踪模块处理来自IPAT模块的数据并跟踪游戏事件和游戏状态。 在游戏跟踪过程中可以使用模糊度分辨机制,如反向跟踪,前向跟踪和多状态跟踪。 游戏桌上的所有活动都将被录制并存储在视频中,并作为数据进行报告和分析。

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