摘要:
Chip-Based Gaming includes methods for playing electronic games of chance or skill that provide players with a greater number of options and greater wagering flexibility than previous methods have afforded them. In the present Chip-Based gaming model, players may select virtual betting chips from an onscreen palette and apply those chips to various wagering opportunities throughout a game. Using this model, players are able to make individual bets on each of a slot machine's paylines or wager on making specific hands in Video Poker. Players are also able to buy and/or wager on symbol “nudges” and to buy symbol “re-spins” within a multi-line slot machine, options which provide the player with a much richer, more flexible gaming experience than he or she had heretofore enjoyed.
摘要:
Methods for avoiding or reducing reliance on the need to use a physical payment instrument in substitution for cash for wagering on gaming terminals. With the method, the player uses a secure cashless payment instrument that does not require presentation of the payment instrument through an automatic reader fitted to a gaming terminal. The cashless payment instrument features a third-party security code and a two-level limited lifetime in which one level may be reset. The method may advantageously be used in small remote gaming facilities such as in island holiday resorts, in cruise ships and on-board international flights, for example.
摘要:
Chip-Based Gaming includes methods for playing electronic games of chance or skill that provide players with a greater number of options and greater wagering flexibility than previous methods have afforded them. In the present Chip-Based gaming model, players may select virtual betting chips from an onscreen palette and apply those chips to various wagering opportunities throughout a game. Using this model, players are able to make individual bets on each of a slot machine's paylines or wager on making specific hands in Video Poker. Players are also able to buy and/or wager on symbol “nudges” and to buy symbol “re-spins” within a multi-line slot machine, options which provide the player with a much richer, more flexible gaming experience than he or she had heretofore enjoyed.
摘要:
A method for casino operators and/or players to instantly “create” new games without requiring recertification by a gaming laboratory. New games are created on the fly by making combinations of game attributes including but not limited to theme, denomination, volatility, RTP. Game attributes are associated to pre-certified software components that are then dynamically linked to instantly offer a new game. Having players dynamically create games according to their preference totally removes the game operator's risk to compose menus of available games that players will not play.
摘要:
Chip-Based Gaming includes methods for playing electronic games of chance or skill that provide players with a greater number of options and greater wagering flexibility than previous methods have afforded them. In the present Chip-Based gaming model, players may select virtual betting chips from an onscreen palette and apply those chips to various wagering opportunities throughout a game. Using this model, players are able to make individual bets on each of a slot machine's paylines or wager on making specific hands in Video Poker. Players are also able to buy and/or wager on symbol “nudges” and to buy symbol “re-spins” within a multi-line slot machine, options which provide the player with a much richer, more flexible gaming experience than he or she had heretofore enjoyed.
摘要:
Creative multi-act games for the younger generation of casino players accustomed to creative simulation games such as “The Sims®” and familiar TV characters such as the cast of “Friends”. Stories unfold through acts that have been staged by the player by selecting and placing acting objects. A palette of betting opportunities may be provided in each act in accordance with the staged act to allow the player(s) to place bets. A typical storyboard may include three acts: (a) a construction act, (b) a testing act and (c) a destruction or resolution act. The unfolding of acts may be non-linear and several players may participate simultaneously, sharing the opportunity to affect a storyboard's direction through decision-making.
摘要:
The disclosed embodiments of the present Hierarchical-Five Wheel model of gaming include systems in which every wager made on an electronic game of chance may trigger two games: 1) standard play on the machine's primary display and 2) the display of one or more numbers or symbols on the machine's secondary display. The numbers and/or symbols on each machine's secondary display may combine with the numbers or symbols on other player's secondary displays to create a shared game in which certain predetermined symbol combinations equate to jackpots awarded to participating players. Banks of Hierarchical-Five Wheel machines may have two levels of play, as is described above, or may have three, four, five or more levels of game play. Hierarchical Five-Wheel gaming machines are capable of awarding large, life-changing jackpots to players who are not necessarily winners within their primary game, giving the player multiple ways to win. In addition, Hierarchical Five-Wheel gaming machines use large numbers and graphics to symbolize the random jackpot award, a system that gives the player a visual process to root for and elevates the player's enjoyment and excitement level, thus stimulating wagering.
摘要:
A system and method for enabling a new generation of captivating multiplayer casino slot machine games with naught or little changes to the applicable regulatory game standards. In one embodiment thereof, the present invention is a 2-player/1-game casino slot machine wherein (a) a two-seater slot machine allows two players to share in primary game play by providing two seats, two sets of betting controls, and two sets of onscreen meters to track each player's performance, wins and losses, and wherein (b) back end control logic within each two-seater slot machine consolidates all game performance meters in such a way that the slot machine mimics a traditional single seat slot machine (i.e. 1-player/1-game) from accounting and regulatory points of view, thus requiring no changes to the accounting procedures and to the central casino management system. This 2-player/1-game paradigm may be extended to N-player/1-game wherein (a) N single seat slot machines each having individual player performance meters are joined together via secure peer-to-peer network and wherein (b) appropriate peer-to-peer software balances back-end account meters such as each slot machine appears as independent 1-player/1-game from an accounting, central game management and regulatory point of view.
摘要:
The disclosed embodiments of the present Hierarchical-Five Wheel model of gaming include systems in which every wager made on an electronic game of chance may trigger two games: 1) standard play on the machine's primary display and 2) the display of one or more numbers or symbols on the machine's secondary display. The numbers and/or symbols on each machine's secondary display may combine with the numbers or symbols on other player's secondary displays to create a shared game in which certain predetermined symbol combinations equate to jackpots awarded to participating players. Banks of Hierarchical-Five Wheel machines may have two levels of play, as is described above, or may have three, four, five or more levels of game play. Hierarchical Five-Wheel gaming machines are capable of awarding large, life-changing jackpots to players who are not necessarily winners within their primary game, giving the player multiple ways to win. In addition, Hierarchical Five-Wheel gaming machines use large numbers and graphics to symbolize the random jackpot award, a system that gives the player a visual process to root for and elevates the player's enjoyment and excitement level, thus stimulating wagering.
摘要:
Methods for avoiding or reducing reliance on the need to use a physical payment instrument in substitution for cash for wagering on gaming terminals. With the method, the player uses a secure cashless payment instrument that does not require presentation of the payment instrument through an automatic reader fitted to a gaming terminal. The cashless payment instrument features a third-party security code and a two-level limited lifetime in which one level may be reset. The method may advantageously be used in small remote gaming facilities such as in island holiday resorts, in cruise ships and on-board international flights, for example.