Abstract:
Techniques have been developed to facilitate (1) the capture and pitch correction of vocal performances on handheld or other portable computing devices and (2) the mixing of such pitch-corrected vocal performances with backing tracks for audible rendering on targets that include such portable computing devices and as well as desktops, workstations, gaming stations, even telephony targets. Implementations of the described techniques employ signal processing techniques and allocations of system functionality that are suitable given the generally limited capabilities of such handheld or portable computing devices and that facilitate efficient encoding and communication of the pitch-corrected vocal performances (or precursors or derivatives thereof) via wireless and/or wired bandwidth-limited networks for rendering on portable computing devices or other targets.
Abstract:
Synthetic multi-string musical instruments have been developed for capturing and rendering musical performances on handheld or other portable devices in which a multi-touch sensitive display provides one of the input vectors for an expressive performance by a user or musician. Visual cues may be provided on the multi-touch sensitive display to guide the user in a performance based on a musical score. Alternatively, or in addition, uncued freestyle modes of operation may be provided. In either case, it is not the musical score that drives digital synthesis and audible rendering of the synthetic multi-string musical instrument. Rather, it is the stream of user gestures captured at least in part using the multi-touch sensitive display that drives the digital synthesis and audible rendering.
Abstract:
Synthetic multi-string musical instruments have been developed for capturing and rendering musical performances on handheld or other portable devices in which a multi-touch sensitive display provides one of the input vectors for an expressive performance by a user or musician. Visual cues may be provided on the multi-touch sensitive display to guide the user in a performance based on a musical score. Alternatively, or in addition, uncued freestyle modes of operation may be provided. In either case, it is not the musical score that drives digital synthesis and audible rendering of the synthetic multi-string musical instrument. Rather, it is the stream of user gestures captured at least in part using the multi-touch sensitive display that drives the digital synthesis and audible rendering.
Abstract:
Vocal musical performances may be captured and continuously pitch-corrected at a mobile device for mixing and rendering with backing tracks in ways that create compelling user experiences. In some cases, the vocal performances of individual users are captured in the context of a karaoke-style presentation of lyrics in correspondence with audible renderings of a backing track. Such performances can be pitch-corrected in real-time at the mobile device in accord with pitch correction settings. In some cases, such pitch correction settings code a particular key or scale for the vocal performance or for portions thereof. In some cases, pitch correction settings include a score-coded melody sequence of note targets supplied with, or for association with, the lyrics and/or backing track. In some cases, pitch correction settings are dynamically variable based on gestures captured at a user interface.
Abstract:
Synthetic multi-string musical instruments have been developed for capturing and rendering musical performances on handheld or other portable devices in which a multi-touch sensitive display provides one of the input vectors for an expressive performance by a user or musician. Visual cues may be provided on the multi-touch sensitive display to guide the user in a performance based on a musical score. Alternatively, or in addition, uncued freestyle modes of operation may be provided. In either case, it is not the musical score that drives digital synthesis and audible rendering of the synthetic multi-string musical instrument. Rather, it is the stream of user gestures captured at least in part using the multi-touch sensitive display that drives the digital synthesis and audible rendering.
Abstract:
Vocal musical performances may be captured and continuously pitch-corrected at a mobile device for mixing and rendering with backing tracks in ways that create compelling user experiences. In some cases, the vocal performances of individual users are captured in the context of a karaoke-style presentation of lyrics in correspondence with audible renderings of a backing track. Such performances can be pitch-corrected in real-time at the mobile device in accord with pitch correction settings. In some cases, such pitch correction settings code a particular key or scale for the vocal performance or for portions thereof. In some cases, pitch correction settings include a score-coded melody sequence of note targets supplied with, or for association with, the lyrics and/or backing track. In some cases, pitch correction settings are dynamically variable based on gestures captured at a user interface.
Abstract:
Synthetic multi-string musical instruments have been developed for capturing and rendering musical performances on handheld or other portable devices in which a multi-touch sensitive display provides one of the input vectors for an expressive performance by a user or musician. Visual cues may be provided on the multi-touch sensitive display to guide the user in a performance based on a musical score. Alternatively, or in addition, uncued freestyle modes of operation may be provided. In either case, it is not the musical score that drives digital synthesis and audible rendering of the synthetic multi-string musical instrument. Rather, it is the stream of user gestures captured at least in part using the multi-touch sensitive display that drives the digital synthesis and audible rendering.
Abstract:
Techniques have been developed for capturing and rendering musical performances on handheld or other portable devices using signal processing techniques suitable given the somewhat limited capabilities of such devices and in ways that facilitate efficient encoding and communication of such captured performances via wireless networks. The developed techniques facilitate the capture, encoding and use of gesture streams for rendering of a musical performance. In some embodiments, a gesture stream encoding facilitates audible rendering of the musical performance locally on the portable device on which the musical performance is captured, typically in real time. In some embodiments, a gesture stream efficiently codes the musical performance for transmission from the portable device on which the musical performance is captured to (or toward) a remote device on which the musical performance is (or can be) rendered. Indeed, is some embodiments, a gesture stream so captured and encoded may be rendered both locally and on remote devices using substantially identical or equivalent instances of a digital synthesis of the musical instrument executing on the local and remote devices.
Abstract:
Techniques have been developed to facilitate (1) the capture and pitch correction of vocal performances on handheld or other portable computing devices and (2) the mixing of such pitch-corrected vocal performances with backing tracks for audible rendering on targets that include such portable computing devices and as well as desktops, workstations, gaming stations, even telephony targets. Implementations of the described techniques employ signal processing techniques and allocations of system functionality that are suitable given the generally limited capabilities of such handheld or portable computing devices and that facilitate efficient encoding and communication of the pitch-corrected vocal performances (or precursors or derivatives thereof) via wireless and/or wired bandwidth-limited networks for rendering on portable computing devices or other targets.
Abstract:
Techniques have been developed to facilitate (1) the capture and pitch correction of vocal performances on handheld or other portable computing devices and (2) the mixing of such pitch-corrected vocal performances with backing tracks for audible rendering on targets that include such portable computing devices and as well as desktops, workstations, gaming stations, even telephony targets. Implementations of the described techniques employ signal processing techniques and allocations of system functionality that are suitable given the generally limited capabilities of such handheld or portable computing devices and that facilitate efficient encoding and communication of the pitch-corrected vocal performances (or precursors or derivatives thereof) via wireless and/or wired bandwidth-limited networks for rendering on portable computing devices or other targets.