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公开(公告)号:US20240013198A1
公开(公告)日:2024-01-11
申请号:US18216576
申请日:2023-06-29
申请人: PlayStudios US, LLC
CPC分类号: G06Q20/363 , G06Q20/3829
摘要: A method or a system for validating digital ownership in immutable databases via physical devices. The system receives a request for accessing a secure resource from a client device of a user of an immutable database, and requests a wallet address associated with a wallet of the user from the client device of the user. Responsive to receiving the wallet address, the system requests an identifier (ID) token from the immutable database based on the wallet address, the ID token containing a first set of identity data of the user. The system also requests a second set of identity data from the client device. The system compares the first set of identity data with the second set of identity data to determine whether there is a match. Responsive to determining that there is the match, the system grants the user a permission to access the secure resource.
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公开(公告)号:US20240012834A1
公开(公告)日:2024-01-11
申请号:US18216570
申请日:2023-06-29
申请人: PlayStudios US, LLC
发明人: Heinrich Fidencio Terborg , Moises Rodrigo Santiago Garcia , Israel Ramos Dominguez , Shih-Chien Lee
CPC分类号: G06F16/27 , G06F16/2365 , G06F11/3419
摘要: A method and/or a system for synchronizing data across immutable and mutable data storage systems. The system provides an endpoint configured to receive messages associated with database actions from client devices. Responsive to receiving a message associated with a database action via the endpoint, the system routes the message to an action queue. The system transmits the message from the action queue to multiple data engines corresponding to multiple data storage systems that store data, causing the multiple data engines to perform the action based on the message. The multiple data engines include a mutable data engine corresponding to a mutable data storage system and an immutable data engine corresponding to an immutable data storage system. The system tracks the action queue to determine an action performance speed of each data engine.
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公开(公告)号:US11783671B1
公开(公告)日:2023-10-10
申请号:US17241104
申请日:2021-04-27
申请人: Playstudios, Inc.
发明人: Andrew Pascal , Paul Mathews , Monty Kerr
CPC分类号: G07F17/3255 , G07F17/3246 , G07F17/34
摘要: A method, apparatus, and computer readable storage to implement an augmented game system. A player can play an online game and accumulate loyalty points without have to pay cash. The player can enter a physical casino and play an electronic gaming machine which can retrieve the player's information from the online game including the number of loyalty points the player has and any other incentives or game add-ons the player would be entitled to. The player would then play a physical game on the electronic game normally (by depositing cash and playing) but the game play would be augmented by virtue of the player having the loyalty points or other incentives or add-ons. For example, the game can be augmented by giving the player a better paytable.
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公开(公告)号:US12033465B1
公开(公告)日:2024-07-09
申请号:US17695804
申请日:2022-03-15
申请人: Playstudios US, LLC
发明人: Andrew Pascal , Paul Mathews , Monty Kerr
CPC分类号: G07F17/3244
摘要: A method, apparatus, and computer readable storage to implement an online casual casino games which provide a player an opportunity to earn loyalty points which are independent of outcomes of the casino games themselves. Loyalty points can be earned by advancing levels or wagering a certain amount in chips (typically with a non-cash value). Once enough loyalty points are earned, they can be redeemed for tangible goods and services.
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