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公开(公告)号:US20210166300A1
公开(公告)日:2021-06-03
申请号:US17166801
申请日:2021-02-03
发明人: Tracey Wiedmeyer , Matt Knowles , Alan Reck , August Wasilowski , Brian Jensen , Fllad Shehu , Gregory Michael Caputo, JR.
IPC分类号: G06Q30/06
摘要: Systems and methods are provided for generating a virtual reality (VR) simulation of a retail store, which simulation is configured and displayed on an immersive VR display device that enables a user to experience the simulated retail store as if it were a physical retail store. The systems enable the user to arrange display cases and other interior store components, and to populate shelves, racks, and the like, with products to be sold in the retail store. A VR platform enables multiple users to synchronously view the VR simulation and make coordinated changes to develop an optimized configuration of the retail store. Marketing, sales, merchant, and other data may be collected, aggregated, and analyzed to identify purchase trends of certain products; the analyzed data may identify user shopping preferences, and the VR platform may generate a customized retail store including only products relevant to a user.
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公开(公告)号:US20190251622A1
公开(公告)日:2019-08-15
申请号:US16091035
申请日:2017-04-03
发明人: Tracey Wiedmeyer , Matt Knowles , Alan Reck , August Wasilowski , Brian Jensen , Fllad Shehu , Gregory Michael Caputo, Jr.
CPC分类号: G06Q30/0643 , G06F3/167 , G06Q30/0623 , G06Q30/0631 , G06T19/003
摘要: Systems and methods are provided for generating a virtual reality (VR) simulation of a retail store, which simulation is configured and displayed on an immersive VR display device that enables a user to experience the simulated retail store as if it were a physical retail store. The systems enable the user to arrange display cases and other interior store components, and to populate shelves, racks, and the like, with products to be sold in the retail store. A VR platform enables multiple users to synchronously view the VR simulation and make coordinated changes to develop an optimized configuration of the retail store. Marketing, sales, merchant, and other data may be collected, aggregated, and analyzed to identify purchase trends of certain products; the analyzed data may identify user shopping preferences, and the VR platform may generate a customized retail store including only products relevant to a user.
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公开(公告)号:US11321908B2
公开(公告)日:2022-05-03
申请号:US16698095
申请日:2019-11-27
发明人: Tracey Wiedmeyer , Manil Bastola
摘要: A computer system and process for scanning apparel items for generation of three-dimensional (3D) reproduced representations of scanned apparel items having folding line indications. An electronic scan is created of at least one apparel item by an imaging device. Point clouds are determined from the at least one scanned apparel item and at least one high polygon 3D model is determined from the point clouds. 3D translation and rotational camera reference images are generated which are associated with the at least one scanned apparel item. Next, a mannequin pose estimation and correction is determined utilizing the generated 3D translation and rotational camera reference images and mannequin detection and removal is then determined relative to the at least one scanned apparel item. Information (data) for indication of fold lines for folding the at least one scanned apparel item is the determined.
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公开(公告)号:US11823256B2
公开(公告)日:2023-11-21
申请号:US17166801
申请日:2021-02-03
发明人: Tracey Wiedmeyer , Matt Knowles , Alan Reck , August Wasilowski , Brian Jensen , Fllad Shehu , Gregory Michael Caputo, Jr.
IPC分类号: G06Q30/00 , G06Q30/0601
CPC分类号: G06Q30/0643 , G06Q30/0623 , G06Q30/0631
摘要: Systems and methods are provided for generating a virtual reality (VR) simulation of a retail store, which simulation is configured and displayed on an immersive VR display device that enables a user to experience the simulated retail store as if it were a physical retail store. The systems enable the user to arrange display cases and other interior store components, and to populate shelves, racks, and the like, with products to be sold in the retail store. A VR platform enables multiple users to synchronously view the VR simulation and make coordinated changes to develop an optimized configuration of the retail store. Marketing, sales, merchant, and other data may be collected, aggregated, and analyzed to identify purchase trends of certain products; the analyzed data may identify user shopping preferences, and the VR platform may generate a customized retail store including only products relevant to a user.
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公开(公告)号:US10943291B2
公开(公告)日:2021-03-09
申请号:US16091035
申请日:2017-04-03
发明人: Tracey Wiedmeyer , Matt Knowles , Alan Reck , August Wasilowski , Brian Jensen , Filad Shehu , Gregory Michael Caputo, Jr.
摘要: Systems and methods are provided for generating a virtual reality (VR) simulation of a retail store, which simulation is configured and displayed on an immersive VR display device that enables a user to experience the simulated retail store as if it were a physical retail store. The systems enable the user to arrange display cases and other interior store components, and to populate shelves, racks, and the like, with products to be sold in the retail store. A VR platform enables multiple users to synchronously view the VR simulation and make coordinated changes to develop an optimized configuration of the retail store. Marketing, sales, merchant, and other data may be collected, aggregated, and analyzed to identify purchase trends of certain products; the analyzed data may identify user shopping preferences, and the VR platform may generate a customized retail store including only products relevant to a user.
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