Altitude-based difficulty adjustments for multi-player gaming interactivity

    公开(公告)号:US11638878B2

    公开(公告)日:2023-05-02

    申请号:US17364635

    申请日:2021-06-30

    Abstract: A method for dynamic adjustment of interactive game play includes identifying a game session for a game played between first and second players, with the first and second players being connected from geographic locations having first and second elevations, respectively. The method also includes determining an objective in the game that the first and second players are predicted to achieve, and identifying a first path to be traversed by the first player to reach the objective in the game and identifying a second path to be traversed by the second player to reach the objective in the game. Each of the first and second paths includes a respective plurality of game actions to be accomplished by the first and second players. The method further includes adjusting a physical activity rating of select ones of the respective plurality of game actions based on a difference between the first and second elevations.

    ALTITUDE-BASED DIFFICULTY ADJUSTMENTS FOR MULTI-PLAYER GAMING INTERACTIVITY

    公开(公告)号:US20230001305A1

    公开(公告)日:2023-01-05

    申请号:US17364635

    申请日:2021-06-30

    Abstract: A method for dynamic adjustment of interactive game play includes identifying a game session for a game played between first and second players, with the first and second players being connected from geographic locations having first and second elevations, respectively. The method also includes determining an objective in the game that the first and second players are predicted to achieve, and identifying a first path to be traversed by the first player to reach the objective in the game and identifying a second path to be traversed by the second player to reach the objective in the game. Each of the first and second paths includes a respective plurality of game actions to be accomplished by the first and second players. The method further includes adjusting a physical activity rating of select ones of the respective plurality of game actions based on a difference between the first and second elevations.

    HANDHELD CONTROLLER WITH FINGER PROXIMITY DETECTION

    公开(公告)号:US20210110591A1

    公开(公告)日:2021-04-15

    申请号:US17129658

    申请日:2020-12-21

    Inventor: Yutaka Yokokawa

    Abstract: A controller device is provided, including: a main housing configured to be held by a user's hand; a band extending from a first end of the main housing to a second end of the main housing; a plurality of proximity sensors disposed along the band, said proximity sensors being positioned by the band so as to be proximate to fingertips of the user's hand when corresponding fingers of the user's hand are substantially extended.

Patent Agency Ranking