METHODS, SYSTEMS, AND MEDIA FOR AGGREGATING AND PRESENTING CONTENT RELEVANT TO A PARTICULAR VIDEO GAME
    22.
    发明申请
    METHODS, SYSTEMS, AND MEDIA FOR AGGREGATING AND PRESENTING CONTENT RELEVANT TO A PARTICULAR VIDEO GAME 审中-公开
    用于聚集和呈现与特定视频游戏相关的内容的方法,系统和媒体

    公开(公告)号:US20160366483A1

    公开(公告)日:2016-12-15

    申请号:US15179575

    申请日:2016-06-10

    Applicant: Google Inc.

    Abstract: Methods, systems, and media for aggregating and presenting content relevant to a particular video game. In some embodiments, the method comprises: identifying videos related to a video game; selecting videos relevant to each of a plurality of categories; selecting videos based on popularity; receiving a request to present a user interface related to the video game; determining user subscription information for a user associated with the request; selecting videos based on user subscription information; causing the user interface to be presented including representations of: videos relevant to a first category in a first portion, videos selected based on popularity in a second portion, and videos selected based on the user subscription information in a third portion; receiving a request to present a video selected via the user interface; and causing the user device to present the requested video.

    Abstract translation: 用于聚合和呈现与特定视频游戏相关的内容的方法,系统和媒体。 在一些实施例中,该方法包括:识别与视频游戏相关的视频; 选择与多个类别中的每一个相关的视频; 基于人气选择视频; 接收呈现与视频游戏相关的用户界面的请求; 确定与所述请求相关联的用户的用户订阅信息; 基于用户订阅信息选择视频; 使得呈现用户界面,包括:与第一部分中的第一类别相关的视频,基于第二部分中的受欢迎程度选择的视频,以及在第三部分中基于用户订阅信息选择的视频; 接收通过所述用户界面选择的视频的请求; 并使用户设备呈现所请求的视频。

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