System and method for analyzing online game packets
    12.
    发明授权
    System and method for analyzing online game packets 有权
    用于分析在线游戏数据包的系统和方法

    公开(公告)号:US09374283B2

    公开(公告)日:2016-06-21

    申请号:US13646525

    申请日:2012-10-05

    Abstract: A system and method for analyzing an online game packet are disclosed. The system for analyzing the online game packet includes a capturing unit that captures a packet transmitted between a client terminal and a game server, and an analysis unit that analyzes the packet captured by the capturing unit, and defines, according to an analyzed result, a data field included in the packet as a static field having the same field structure or a dynamic field having a field structure according to a reference field defining an arrangement rule of a field or a field structure according to a user's request. According to the present invention, the data field of the captured packet may be defined for each type according to structural characteristics, thereby automatically analyzing the packet.

    Abstract translation: 公开了一种用于分析在线游戏包的系统和方法。 用于分析在线游戏分组的系统包括:捕获单元,其捕获在客户终端和游戏服务器之间发送的分组;以及分析单元,分析由所述捕获单元捕获的分组,并且根据分析结果定义 包含在包中的数据字段作为具有相同字段结构的静态字段或具有根据用户请求定义字段或字段结构的排列规则的参考字段的字段结构的动态字段。 根据本发明,可以根据结构特征为每种类型定义捕获分组的数据字段,从而自动分析分组。

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