Device, method, and graphical user interface for presenting CGR files

    公开(公告)号:US11250604B2

    公开(公告)日:2022-02-15

    申请号:US16892010

    申请日:2020-06-03

    Applicant: Apple Inc.

    Abstract: In one embodiment, a method of presenting a computer-generated reality (CGR) file includes receiving a user input to present a CGR scene including one or more CGR objects, wherein the CGR scene is associated with a first anchor and a second anchor. The method includes capturing an image of a physical environment and determining that the image of the physical environment lacks a portion corresponding to the first anchor. The method includes detecting a portion of the image of the physical environment corresponding to the second anchor. The method includes, in response to determining that image of the physical environment lacks a portion corresponding to the first anchor and detecting a portion of the image of the physical environment corresponding to the second anchor, displaying the CGR scene at a location of the display corresponding to the second anchor.

    Systems and Methods for Creating, Updating, And Sharing Novel File Structures for Persistent 3D Object Model Markup Information

    公开(公告)号:US20240394967A1

    公开(公告)日:2024-11-28

    申请号:US18694574

    申请日:2022-09-21

    Applicant: Apple Inc.

    Abstract: Techniques are disclosed for rendering graphical content, e.g., in an extended reality (XR) environment, that provide for a creator (or recipient) of a 3D object markup file, e.g., a user operating an electronic device configured to be aware of the structure and organization of the 3D object markup file's format, to: create a 3D object markup file; reproduce a 3D object for display, along with its corresponding markup information; toggle the markup information on or off for display; and/or make further updates to such markup information with complete reproduction fidelity and accuracy. Techniques herein also provide for the sharing of 3D object markup files (including any persistent markup information) with other users, e.g., asynchronously or in real-time, allowing for collaboration in the process of marking up virtual 3D objects. The 3D object markup file may also be exported, such that the markups are no longer editable or toggleable for display.

    XR preferred movement along planes
    14.
    发明授权

    公开(公告)号:US11715271B2

    公开(公告)日:2023-08-01

    申请号:US17662970

    申请日:2022-05-11

    Applicant: Apple Inc.

    CPC classification number: G06T19/006 G06T15/005

    Abstract: Presenting a virtual object includes obtaining, by a first device, a first geometric representation and a second geometric representation corresponding to a physical surface in a real environment, determining an initialization location on the first physical surface for a virtual object, obtaining a first normal for the first representation and a second normal for the second representation at the initialization location, and rendering the virtual object at the initialization location based on the first normal and the second normal.

    DEVICE, METHOD, AND GRAPHICAL USER INTERFACE FOR PRESENTING CGR FILES

    公开(公告)号:US20220130089A1

    公开(公告)日:2022-04-28

    申请号:US17569438

    申请日:2022-01-05

    Applicant: Apple Inc.

    Abstract: According to various embodiments, a method of presenting a computer-generated reality (CGR) file includes receiving user inputs to present a CGR scene including one or more CGR objects. The CGR scene is associated with an anchor. The anchor is selected via a user input directed to an anchor selection affordance of a user interface. The method further includes capturing an image of a physical environment, and determining that a portion of the image corresponds to the anchor. Based on determining that the portion of the image corresponds to the anchor, the method includes displaying the CGR scene at a location of the display corresponding to the portion of the image corresponding to the anchor.

    Devices, methods, and graphical user interfaces for displaying objects in 3D contexts

    公开(公告)号:US10762716B1

    公开(公告)日:2020-09-01

    申请号:US16581685

    申请日:2019-09-24

    Applicant: Apple Inc.

    Abstract: An electronic device detects a first manipulation input directed to a respective virtual object of a plurality of virtual objects. In response to detecting the first manipulation input, in accordance with a determination that the plurality of virtual objects are displayed with at least a portion of a field of view of the one or more cameras, the device changes a display property of the respective virtual object based on the first manipulation input, and, in accordance with a determination that the plurality of virtual objects are displayed in a user interface that does not include the field of view of the one or more cameras, the electronic device changes a display property of the plurality of virtual objects based on the first manipulation input.

    XR Preferred Movement Along Planes
    19.
    发明公开

    公开(公告)号:US20230326154A1

    公开(公告)日:2023-10-12

    申请号:US18335364

    申请日:2023-06-15

    Applicant: Apple Inc.

    CPC classification number: G06T19/006 G06T15/005

    Abstract: Presenting a virtual object includes obtaining, by a first device, a first geometric representation and a second geometric representation corresponding to a physical surface in a real environment, determining an initialization location on the first physical surface for a virtual object, obtaining a first normal for the first representation and a second normal for the second representation at the initialization location, and rendering the virtual object at the initialization location based on the first normal and the second normal.

    XR Preferred Movement Along Planes
    20.
    发明申请

    公开(公告)号:US20220270331A1

    公开(公告)日:2022-08-25

    申请号:US17662970

    申请日:2022-05-11

    Applicant: Apple Inc.

    Abstract: Presenting a virtual object includes obtaining, by a first device, a first geometric representation and a second geometric representation corresponding to a physical surface in a real environment, determining an initialization location on the first physical surface for a virtual object, obtaining a first normal for the first representation and a second normal for the second representation at the initialization location, and rendering the virtual object at the initialization location based on the first normal and the second normal.

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