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公开(公告)号:US20250037404A1
公开(公告)日:2025-01-30
申请号:US18913874
申请日:2024-10-11
Applicant: Apple Inc.
IPC: G06T19/20 , G06T19/00 , H04N13/122 , H04N13/156
Abstract: In one embodiment, a method of intermingling stereoscopic and conforming virtual content to a bounded surface is performed at a device that includes one or more processors, non-transitory memory, and one or more displays. The method includes displaying a bounded surface within a native user computer-generated reality (CGR) environment, wherein the bounded surface is displayed based on a first set of world coordinates characterizing the native user CGR environment. The method further includes displaying a first stereoscopic virtual object within a perimeter of a first side of the bounded surface, wherein the first stereoscopic virtual object is displayed in accordance with a second set of world coordinates that is different from the first set of world coordinates characterizing the native user CGR environment.
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公开(公告)号:US20240019982A1
公开(公告)日:2024-01-18
申请号:US18241683
申请日:2023-09-01
Applicant: Apple Inc.
Inventor: Adam Michael O'Hern , Mark Alan Ebbole , Justin Timothy Voss , Charles Magahern , Peter Louis Hajas , Michael E. Buerli
IPC: G06F3/04815 , G06F3/01 , G06T3/40 , G06T11/00 , G06F3/04847
CPC classification number: G06F3/04815 , G06F3/011 , G06T3/40 , G06T11/001 , G06F3/04847
Abstract: Various implementations disclosed herein include devices, systems, and methods for indicating a distance to a selectable portion of a virtual surface. In various implementations, a device includes a display, a non-transitory memory and one or more processors coupled with the display and the non-transitory memory. In some implementations, a method includes displaying a graphical environment that includes a virtual surface, wherein at least a portion of the virtual surface is selectable. In some implementations, the method includes determining a distance between a collider object and the selectable portion of the virtual surface. In some implementations, the method includes displaying a depth indicator in association with the collider object. In some implementations, a visual property of the depth indicator is selected based on the distance between the collider object and the selectable portion of the virtual surface.
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公开(公告)号:US20220019335A1
公开(公告)日:2022-01-20
申请号:US17492304
申请日:2021-10-01
Applicant: Apple Inc.
Inventor: Gerald Louis Guyomard , Etienne H. Guerard , Adam Michael O'Hern , Michelle Chua , Robin-Yann Joram Storm , Adam James Bolton , Zachary Becker , Bradley Warren Peebler
IPC: G06F3/0481 , G06F3/0484 , G06F3/0488
Abstract: Various implementations disclosed herein include a method performed by a device. The method includes displaying a three-dimensional object in a three-dimensional space. The method includes displaying a spatial manipulation user interface element including a set of spatial manipulation affordances respectively associated with a set of spatial manipulations of the three-dimensional object. Each of the set of spatial manipulations corresponds to a translational movement of the three-dimensional object along a corresponding axis of the three-dimensional space. The method includes detecting a first user input directed to a first spatial manipulation affordance of the spatial manipulation affordance. The first spatial manipulation affordance is associated with a first axis of the three-dimensional space. The method includes, in response to detecting the first user input directed to the first spatial manipulation affordance, translationally moving the three-dimensional object along the first axis of the three-dimensional space.
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公开(公告)号:US20200379626A1
公开(公告)日:2020-12-03
申请号:US16887426
申请日:2020-05-29
Applicant: Apple Inc.
Inventor: Gerald Louis Guyomard , Etienne H. Guerard , Adam Michael O'Hern , Michelle Chua , Robin-Yann Joram Storm , Adam James Bolton , Zachary Becker , Bradley Warren Peebler
IPC: G06F3/0481 , G06F3/0484 , G06F3/0488
Abstract: In one implementation, a method of spatially manipulating a three-dimension object includes displaying a three-dimensional object in a three-dimensional space from a first virtual camera perspective, wherein the three-dimensional space is defined by a three-dimensional coordinate system including three perpendicular axes. The method includes displaying a spatial manipulation user interface element including a first set of spatial manipulation affordances respectively associated with a first set of spatial manipulations of the three-dimensional object, wherein the first set of spatial manipulations is based on the first virtual camera perspective. The method includes detecting a user input changing the first virtual camera perspective to a second virtual camera perspective. The method includes, in response to detecting the user input changing the first virtual camera perspective to a second virtual camera perspective, displaying the three-dimensional object in the three-dimensional space from the second virtual camera perspective and displaying the spatial manipulation user interface element including a second set of spatial manipulation affordances respectively associated with a second set of spatial manipulations of the three-dimensional object, wherein the second set of spatial manipulations is based on the second virtual camera perspective, wherein the first set of spatial manipulations includes at least one spatial manipulation excluded from the second set of spatial manipulations and the second set of spatial manipulations includes at least one spatial manipulation excluded from the first set of spatial manipulations.
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