USING MULTIPLE PROTOCOLS IN A VIRTUAL DESKTOP INFRASTRUCTURE
    11.
    发明申请
    USING MULTIPLE PROTOCOLS IN A VIRTUAL DESKTOP INFRASTRUCTURE 审中-公开
    在虚拟桌面基础设施中使用多个协议

    公开(公告)号:US20160286003A1

    公开(公告)日:2016-09-29

    申请号:US14668543

    申请日:2015-03-25

    Abstract: A method for selecting a communication protocol for a virtual desktop instance in a service provider environment may include providing to a client computing device, access to a virtual desktop instance running on a server computer using a first communication channel associated with a first communication protocol. A request for functionality from a user of the device is detected, the requested functionality being unsupported by the first communication protocol. A second communication protocol from a plurality of available communication protocols may be selecting based on the requested functionality. The second communication protocol may support the requested functionality. A user authorization for using the second communication protocol can be verified. Upon successful verification, a second communication channel is established between the server computer and the device using the second communication protocol for performing the functionality, while maintaining access to the virtual desktop instance using the first communication channel.

    Abstract translation: 用于在服务提供商环境中为虚拟桌面实例选择通信协议的方法可以包括向客户端计算设备提供对使用与第一通信协议相关联的第一通信信道在服务器计算机上运行的虚拟桌面实例的访问。 检测到来自设备的用户的功能请求,所请求的功能被第一通信协议不支持。 来自多个可用通信协议的第二通信协议可以基于所请求的功能进行选择。 第二通信协议可以支持所请求的功能。 可以验证用于使用第二通信协议的用户授权。 在成功验证之后,使用第二通信协议在服务器计算机和设备之间建立第二通信信道来执行功能,同时使用第一通信信道保持对虚拟桌面实例的访问。

    Streaming content adjustment based on camera feedback

    公开(公告)号:US10440078B2

    公开(公告)日:2019-10-08

    申请号:US15627377

    申请日:2017-06-19

    Abstract: A streaming source sends streaming content to a display device. A camera captures images of the display device playing the streaming content and/or a user's interaction with the display device along with the displayed response to the user's interaction. The captured content is analyzed to determine, for example, image quality characteristics of the displayed content, a user experience associated with the displayed content or whether the displayed content matches an expected outcome associated with testing input. Information determined from the analysis of the captured content may be used to adjust characteristics of the streaming content, such as streaming parameters at the streaming source or configuration of the display device. A testing system may analyze the captured content to evaluate performance of the streaming system. Results of the testing may be sent to a data store and/or used to mitigate a poor user experience such as poor image quality.

    Virtual machine logon federation
    13.
    发明授权

    公开(公告)号:US10205717B1

    公开(公告)日:2019-02-12

    申请号:US13854697

    申请日:2013-04-01

    Abstract: Systems and methods are described for providing federated access to end-users of virtual machines. The method includes receiving a request from a user to access a resource outside of the user's original security domain. The user's existing security credentials are forwarded to an authentication entity, which determines if the user's credentials are authentic. If it is determined that the user's credentials are authentic, the user's target identity provider generates a security token that provides the virtual machine user with access to the resource, the resource residing in an external security domain. The user may log on to the virtual machine with access to the desired resource, subject to the privileges identified in the security token.

    MANAGEMENT OF COMPUTING SESSIONS
    16.
    发明申请
    MANAGEMENT OF COMPUTING SESSIONS 审中-公开
    计算机会议管理

    公开(公告)号:US20150019728A1

    公开(公告)日:2015-01-15

    申请号:US13928283

    申请日:2013-06-26

    Abstract: A remote computing session management process is directed to the execution and management of aspects of virtual instances executed on data center computers at a program execution service (PES) platform. A computing session may be established between the PES platform and a computing device connected to the PES platform over a communications network. The data created by the user of the client computing device interacting with the virtual instance may be stored, and following an interruption of the remote computing session, the data may be used when re-establishing the remote computing session.

    Abstract translation: 远程计算会话管理过程针对在程序执行服务(PES)平台上在数据中心计算机上执行的虚拟实例的方面的执行和管理。 可以在PES平台和通过通信网络连接到PES平台的计算设备之间建立计算会话。 可以存储与虚拟实例交互的客户端计算设备的用户创建的数据,并且在远程计算会话的中断之后,可以在重新建立远程计算会话时使用数据。

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