Abstract:
A method for altering bandwidth consumption when receiving content in a user device includes determining a first user device status where the first user device status indicates whether content, which is being accessed by a content-rendering application, is viewable on a display of the user device, based on the first user device status, selecting one of a plurality of available alternative content segments, and receiving the selected content segment.
Abstract:
A display device may be provided and may be configured to present a virtual field of view comprising a virtual object superimposed on a real-world scene. A controller may be provided and configured to modify display of the virtual object by the display device based on a first color of a real-world object in the real-world scene. The virtual object in the virtual field of view may be superimposed over the real-world object. A lumen output of the display device for displaying the virtual object may be decreased.
Abstract:
A display device may be provided and may be configured to present a virtual field of view comprising a virtual object superimposed on a real-world scene. A controller may be provided and configured to modify display of the virtual object by the display device based on a first color of a real-world object in the real-world scene. The virtual object in the virtual field of view may be superimposed over the real-world object. A lumen output of the display device for displaying the virtual object may be decreased.
Abstract:
A method for altering bandwidth consumption when receiving content in a user device includes determining a first user device status where the first user device status indicates whether content, which is being accessed by a content-rendering application, is viewable on a display of the user device, based on the first user device status, selecting one of a plurality of available alternative content segments, and receiving the selected content segment.