摘要:
Disclosed are an apparatus and a method for extracting a foreground layer from an image sequence that extract a foreground object layer area in which a depth value is discontinuous with that of a background from an input image sequence. By using the present disclosure, the layer area is automatically tracked in the subsequent frames through user's setting in the start frame in the image sequence in which the depth values of the foreground and the background are discontinuous, thereby extracting the foreground layer area in which the drift phenomenon and the flickering phenomenon are reduced.
摘要:
A method of representing a 3D video from a 2D video by use of a node-based task pipeline for 3D video representation, the method implementable by a computer and including generating nodes, each having a defined task sequence required for a 3D video representation, in a node connecting task section provided to a Graphic User Interface (GUI), generating a task pipeline defining a connectivity relationship between the generated nodes, providing a user interface that is configured to operate user-defined data that is to be used by a certain node of the task pipeline, and generating user-defined data based on a user input that is input through the user interface, and outputting a 3D video from an input 2D video by use of the task pipeline and the user-defined data.
摘要:
A method of converting a two-dimensional video to a three-dimensional video, the method comprising: comparing an image of an nth frame with an accumulated image until an n−1th frame in the two-dimensional video to calculate a difference in a color value for each pixel; generating a difference image including information on a change in a color value for each pixel of the nth frame; storing an accumulated image until the nth frame by accumulating the information on the change in the color value for each pixel until the nth frame; performing an operation for a pixel in which a change in a color value is equal to or larger than a predetermined level by using the difference image to generate a division image and a depth map image; and converting the image of the nth frame to a three-dimensional image by using the depth map image.
摘要:
Disclosed is a method of reconstructing a three-dimensional color mesh and an apparatus for the same. According to an embodiment of the present disclosure, the method includes: receiving mesh information of an object, multiple multi-view images obtained by photographing the object at different positions, and camera parameter information corresponding to the multiple multi-view images; constructing a texture map with respect to the object on the basis of the received information and setting a texture patch referring to a color value of the same multi-view image; correcting a color value of a vertex included for each texture patch; and performing rendering with respect to the object by applying the corrected color value of the vertex to the texture map.
摘要:
An apparatus for generating a 3-dimensional face model includes a multi-view image capturer configured to sense a motion of the mobile device and automatically capture still images from two or more directions; and a 3D model generator configured to generate a 3D face mode using the two or more still images obtained by the multi-view image capturer.
摘要:
Disclosed are an apparatus and a method for extracting a foreground layer from an image sequence that extract a foreground object layer area in which a depth value is discontinuous with that of a background from an input image sequence. By using the present disclosure, the layer area is automatically tracked in the subsequent frames through user's setting in the start frame in the image sequence in which the depth values of the foreground and the background are discontinuous, thereby extracting the foreground layer area in which the drift phenomenon and the flickering phenomenon are reduced.