METHOD AND DEVICE FOR TAILORING A SYNTHESIZED REALITY EXPERIENCE TO A PHYSICAL SETTING

    公开(公告)号:US20210056749A1

    公开(公告)日:2021-02-25

    申请号:US16960163

    申请日:2019-01-18

    Applicant: Apple Inc.

    Abstract: In one implementation, a method includes: obtaining locality data characterizing objects and relative spatial information of a volumetric region around a user; synthesizing a mesh map of the volumetric region based on the locality data; selecting synthesized reality (SR) content based on the mesh map, wherein the SR content satisfies a dimensional variance threshold relative to one or more portions of the mesh map; compositing at least a portion of the SR content with the mesh map in order to generate composite SR content; and presenting the composite SR content to the user in order to occlude at least a portion of a visual presentation of the volumetric region. In some implementations, the SR content is adapted to fit the one or more portions of the mesh map. In some implementations, the SR content is updated as the user location changes or the user interacts with the SR content.

    Method and Device for Tailoring a Synthesized Reality Experience to a Physical Setting

    公开(公告)号:US20210366179A1

    公开(公告)日:2021-11-25

    申请号:US17397437

    申请日:2021-08-09

    Applicant: Apple Inc.

    Abstract: In one implementation, a method includes: obtaining locality data characterizing objects and relative spatial information of a volumetric region around a user; synthesizing a mesh map of the volumetric region based on the locality data; selecting synthesized reality (SR) content based on the mesh map, wherein the SR content satisfies a dimensional variance threshold relative to one or more portions of the mesh map; compositing at least a portion of the SR content with the mesh map in order to generate composite SR content; and presenting the composite SR content to the user in order to occlude at least a portion of a visual presentation of the volumetric region. In some implementations, the SR content is adapted to fit the one or more portions of the mesh map. In some implementations, the SR content is updated as the user location changes or the user interacts with the SR content.

    Systems, Methods, and Graphical User Interfaces for Displaying and Manipulating Virtual Objects in Augmented Reality Environments

    公开(公告)号:US20230386146A1

    公开(公告)日:2023-11-30

    申请号:US18219627

    申请日:2023-07-07

    Applicant: Apple Inc.

    CPC classification number: G06T19/006 G06T7/70 G06F3/04815

    Abstract: A computer system having one or more cameras displays in an augmented reality user interface a representation of a field of view of the one or more cameras, including a plurality of objects in a physical environment. In response to one or more first user inputs, the system places or moves a virtual object at or to a location in the representation of the field of view that corresponds to a physical location on or near a first surface of a first physical object. If the virtual object is positioned at a portion of the first surface that does not include other physical objects, or that includes a physical object that extends from the first surface by less than a threshold amount, the first virtual object is in the representation of the field of view with a predefined spatial relationship to a representation of the first surface.

    Method and device for tailoring a synthesized reality experience to a physical setting

    公开(公告)号:US11423604B2

    公开(公告)日:2022-08-23

    申请号:US17397437

    申请日:2021-08-09

    Applicant: Apple Inc.

    Abstract: In one implementation, a method includes: obtaining locality data characterizing objects and relative spatial information of a volumetric region around a user; synthesizing a mesh map of the volumetric region based on the locality data; selecting synthesized reality (SR) content based on the mesh map, wherein the SR content satisfies a dimensional variance threshold relative to one or more portions of the mesh map; compositing at least a portion of the SR content with the mesh map in order to generate composite SR content; and presenting the composite SR content to the user in order to occlude at least a portion of a visual presentation of the volumetric region. In some implementations, the SR content is adapted to fit the one or more portions of the mesh map. In some implementations, the SR content is updated as the user location changes or the user interacts with the SR content.

    Systems, Methods, and Graphical User Interfaces for Displaying and Manipulating Virtual Objects in Augmented Reality Environments

    公开(公告)号:US20210295602A1

    公开(公告)日:2021-09-23

    申请号:US17202233

    申请日:2021-03-15

    Applicant: Apple Inc.

    Abstract: A computer system displays a representation of a camera field of view and receives one or more inputs corresponding to a request to display the representation of the field of view based on a physical object at a first pose, a virtual object at a simulated second pose, and the one or more cameras at a third pose in a physical environment. In response, if a first portion of the virtual object corresponds to physical space that is occluded by the physical object, the system: displays the representation of the physical object; forgoes displaying the first portion of the virtual object; and, if a second portion of the virtual object corresponds to physical space that is not occluded, displays the second portion, including visually deemphasizing a displayed first region of the second portion relative to a displayed second region of the second portion of the virtual object.

    Method and device for tailoring a synthesized reality experience to a physical setting

    公开(公告)号:US11120612B2

    公开(公告)日:2021-09-14

    申请号:US16960163

    申请日:2019-01-18

    Applicant: Apple Inc.

    Abstract: In one implementation, a method includes: obtaining locality data characterizing objects and relative spatial information of a volumetric region around a user; synthesizing a mesh map of the volumetric region based on the locality data; selecting synthesized reality (SR) content based on the mesh map, wherein the SR content satisfies a dimensional variance threshold relative to one or more portions of the mesh map; compositing at least a portion of the SR content with the mesh map in order to generate composite SR content; and presenting the composite SR content to the user in order to occlude at least a portion of a visual presentation of the volumetric region. In some implementations, the SR content is adapted to fit the one or more portions of the mesh map. In some implementations, the SR content is updated as the user location changes or the user interacts with the SR content.

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