ATLASED COVERAGE MESH FOR THREE-DIMENSIONAL RENDERING

    公开(公告)号:US20250157147A1

    公开(公告)日:2025-05-15

    申请号:US18438392

    申请日:2024-02-09

    Applicant: Apple Inc.

    Abstract: Aspects of the subject technology provide efficient rendering of three-dimensional scenes, including static or mostly static three-dimensional scenes. The efficient rendering may be achieved by providing a mesh atlas that helps to reduce the number of transparent pixels in a scene that are rendered, facilitate use of GPU depth testing to avoid rendering occluded pixels that are later replaced by opaque foreground pixels, and/or facilitate compact packing of image objects into an atlas. The mesh atlas can be generated in advance, and used at rendering time, for efficient rendering of a three-dimensional scene from a current point of view of a user.

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