SCREEN BOUNDS FOR VIEW DEBUGGING
    1.
    发明申请
    SCREEN BOUNDS FOR VIEW DEBUGGING 有权
    屏幕边界用于查看调试

    公开(公告)号:US20150346982A1

    公开(公告)日:2015-12-03

    申请号:US14291870

    申请日:2014-05-30

    Applicant: Apple Inc.

    CPC classification number: G06F11/3664 G06F3/04815

    Abstract: A visual debugger provides a three-dimensional view of a user interface of an application. The application's user interface is built from a hierarchy of view objects. The hierarchy of view objects can be displayed as a three-dimensional representation of the view. A set of layers is created, with each layer corresponding to a level in the hierarchy of view objects. The display device on which the application runs has a view area in which the user interface (“UI”) of the application can be displayed. The visual debugger presents a visual representation of the view area for the UI to the application developer. The view bounds are shown as an outline on one or more layers of the three-dimensional representation of the view. Objects outside of the view bounds are highlighted. The visual debugger allows the application developer to select the layer or layers on which the outline appears.

    Abstract translation: 视觉调试器提供应用程序的用户界面的三维视图。 应用程序的用户界面是从层次结构的视图对象构建的。 视图对象的层次结构可以显示为视图的三维表示。 创建一组图层,每个图层对应于视图对象层次结构中的一个层次。 应用程序运行的显示设备具有可显示应用程序的用户界面(“UI”)的视图区域。 视觉调试器提供了UI对应用程序开发人员的视图区域的可视化表示。 视图边界在视图的三维表示的一个或多个层上示出为轮廓。 视图界限外的对象将突出显示。 视觉调试器允许应用程序开发人员选择轮廓出现的图层。

    Screen bounds for view debugging
    2.
    发明授权
    Screen bounds for view debugging 有权
    屏幕边界进行视图调试

    公开(公告)号:US09529696B2

    公开(公告)日:2016-12-27

    申请号:US14291870

    申请日:2014-05-30

    Applicant: Apple Inc.

    CPC classification number: G06F11/3664 G06F3/04815

    Abstract: A visual debugger provides a three-dimensional view of a user interface of an application. The application's user interface is built from a hierarchy of view objects. The hierarchy of view objects can be displayed as a three-dimensional representation of the view. A set of layers is created, with each layer corresponding to a level in the hierarchy of view objects. The display device on which the application runs has a view area in which the user interface (“UI”) of the application can be displayed. The visual debugger presents a visual representation of the view area for the UI to the application developer. The view bounds are shown as an outline on one or more layers of the three-dimensional representation of the view. Objects outside of the view bounds are highlighted. The visual debugger allows the application developer to select the layer or layers on which the outline appears.

    Abstract translation: 视觉调试器提供应用程序的用户界面的三维视图。 应用程序的用户界面是从层次结构的视图对象构建的。 视图对象的层次结构可以显示为视图的三维表示。 创建一组图层,每个图层对应于视图对象层次结构中的一个层次。 应用程序运行的显示设备具有可显示应用程序的用户界面(“UI”)的视图区域。 视觉调试器提供了UI对应用程序开发人员的视图区域的可视化表示。 视图边界在视图的三维表示的一个或多个层上示出为轮廓。 视图界限外的对象将突出显示。 视觉调试器允许应用程序开发人员选择轮廓出现的图层。

    SLIDER CONTROLLING VISIBILITY OF OBJECTS IN A 3D SPACE
    3.
    发明申请
    SLIDER CONTROLLING VISIBILITY OF OBJECTS IN A 3D SPACE 审中-公开
    控制3D空间物体可见性的滑块

    公开(公告)号:US20150346981A1

    公开(公告)日:2015-12-03

    申请号:US14291838

    申请日:2014-05-30

    Applicant: Apple Inc.

    Abstract: Systems, apparatus, and methods to control the visibility of objects to be presented in a three-dimensional space on a display. Embodiments include a slider having a pair of controls that may be independently manipulated and positioned. The slider oriented in a plane perpendicular to a plurality of parallel planes that include a plurality of individual layers, each layer including one or more objects. The individual layers may be hidden or displayed on a graphical user interface in response to the manipulation of either or both of the controls. The plurality of parallel planes may be reoriented in response to the positioning of either or both of the controls. The slider may include a plurality of equidistantly spaced divisions; each division may correspond to an individual layer in the plurality of parallel planes. The spacing between the divisions may be manipulated to change the spacing between the plurality of parallel planes.

    Abstract translation: 用于控制要呈现在显示器上的三维空间中的对象的可见性的系统,装置和方法。 实施例包括具有可以被独立地操纵和定位的一对控制的滑块。 滑块在垂直于包括多个单独层的多个平行平面的平面中定向,每个层包括一个或多个对象。 响应于操作任一个或两个控件,各个层可以被隐藏或显示在图形用户界面上。 响应于任一个或两个控制的定位,多个平行平面可以被重新定向。 滑块可以包括多个等距间隔开的分隔; 每个划分可以对应于多个平行平面中的单个层。 可以操纵分割之间的间隔以改变多个平行平面之间的间隔。

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