Moving an avatar based on real-world data

    公开(公告)号:US11386604B2

    公开(公告)日:2022-07-12

    申请号:US17275046

    申请日:2019-09-24

    Applicant: Apple Inc.

    Abstract: In some implementations, a method is performed by a device including a non-transitory memory and one or more processors coupled with the non-transitory memory. In some implementations, the method includes obtaining user movement information. In some implementations, the user movement information characterizes a first body pose of the user at a first time and a second body pose of the user at a second time. In some implementations, the method includes determining whether a transition from the first body pose to the second body pose satisfies an acceptability threshold. In some implementations, the method includes in response to determining that the transition from the first body pose to the second body pose satisfies the acceptability threshold, generating a sequence of movements for a synthesized reality (SR) representation of the user.

    MOVING AN AVATAR BASED ON REAL-WORLD DATA

    公开(公告)号:US20220058847A1

    公开(公告)日:2022-02-24

    申请号:US17275046

    申请日:2019-09-24

    Applicant: Apple Inc.

    Abstract: In some implementations, a method is performed by a device including a non-transitory memory and one or more processors coupled with the non-transitory memory. In some implementations, the method includes obtaining user movement information. In some implementations, the user movement information characterizes a first body pose of the user at a first time and a second body pose of the user at a second time. In some implementations, the method includes determining whether a transition from the first body pose to the second body pose satisfies an acceptability threshold. In some implementations, the method includes in response to determining that the transition from the first body pose to the second body pose satisfies the acceptability threshold, generating a sequence of movements for a synthesized reality (SR) representation of the user.

    Training a Model with Human-Intuitive Inputs

    公开(公告)号:US20210374615A1

    公开(公告)日:2021-12-02

    申请号:US17397839

    申请日:2021-08-09

    Applicant: Apple Inc.

    Abstract: In one implementation, a method of generating environment states is performed by a device including one or more processors and non-transitory memory. The method includes displaying an environment including an asset associated with a neural network model and having a plurality of asset states. The method includes receiving a user input indicative of a training request. The method includes selecting, based on the user input, a training focus indicating one or more of the plurality of asset states. The method includes generating a set of training data including a plurality of training instances weighted according to the training focus. The method includes training the neural network model on the set of training data.

    Moving an avatar based on real-world data

    公开(公告)号:US11836842B2

    公开(公告)日:2023-12-05

    申请号:US17837490

    申请日:2022-06-10

    Applicant: Apple Inc.

    CPC classification number: G06T13/40 G06F3/011 G06T7/10 G06T7/73

    Abstract: In some implementations, a method is performed by a device including a non-transitory memory and one or more processors coupled with the non-transitory memory. In some implementations, the method includes obtaining user movement information. In some implementations, the user movement information characterizes a first body pose of the user at a first time and a second body pose of the user at a second time. In some implementations, the method includes determining whether a transition from the first body pose to the second body pose satisfies an acceptability threshold. In some implementations, the method includes in response to determining that the transition from the first body pose to the second body pose satisfies the acceptability threshold, generating a sequence of movements for a synthesized reality (SR) representation of the user.

    MOVING AN AVATAR BASED ON REAL-WORLD DATA
    8.
    发明公开

    公开(公告)号:US20230162422A1

    公开(公告)日:2023-05-25

    申请号:US17837490

    申请日:2022-06-10

    Applicant: Apple Inc.

    CPC classification number: G06T13/40 G06T7/10 G06T7/73 G06F3/011

    Abstract: In some implementations, a method is performed by a device including a non-transitory memory and one or more processors coupled with the non-transitory memory. In some implementations, the method includes obtaining user movement information. In some implementations, the user movement information characterizes a first body pose of the user at a first time and a second body pose of the user at a second time. In some implementations, the method includes determining whether a transition from the first body pose to the second body pose satisfies an acceptability threshold. In some implementations, the method includes in response to determining that the transition from the first body pose to the second body pose satisfies the acceptability threshold, generating a sequence of movements for a synthesized reality (SR) representation of the user.

    Method and device for orientation-based view switching

    公开(公告)号:US11430198B1

    公开(公告)日:2022-08-30

    申请号:US17145141

    申请日:2021-01-08

    Applicant: Apple Inc.

    Abstract: In some implementations, a method includes: obtaining a request to display a virtual object at a location within a computer-generated environment; and, in response to detecting the request to display the virtual object the location within the computer-generated environment: determining a real-world pose for the electronic device relative to a first coordinate space associated with a physical environment; determining a viewing vector by transforming the real-world pose from the first coordinate space to a second coordinate space associated with the computer-generated environment; in accordance with a determination that the viewing vector satisfies viewing criteria, displaying the virtual object at the location within the computer-generated environment according to a first view mode; and in accordance with a determination that the viewing vector satisfies second viewing criteria, displaying the virtual object at the location within the computer-generated environment according to a second view mode.

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