CONFIGURING OBJECTIVE-EFFECTUATORS FOR SYNTHESIZED REALITY SETTINGS

    公开(公告)号:US20210042022A1

    公开(公告)日:2021-02-11

    申请号:US16959333

    申请日:2019-01-18

    Applicant: Apple Inc.

    Abstract: In some implementations, a method includes obtaining a set of preselected attribute values for an objective-effectuator. In some implementations, the method includes while displaying a user interface including a plurality of configuration control affordances provided to effect configuration of one or more attributes characterizing the objective-effectuator, in response to receiving an input indicative of manipulation of a first configuration control affordance, setting a corresponding first attribute to a particular preselected attribute value, and modifying display of the plurality of configuration control affordances in order to change the number of the plurality of configuration control affordances displayed. In some implementations, the method includes configuring the objective-effectuator at least based on the particular preselected attribute value of the first attribute. In some implementations, the objective-effectuator is associated with a set of predefined actions.

    Mapping pixels to underlying assets in computer graphics
    3.
    发明授权
    Mapping pixels to underlying assets in computer graphics 有权
    将像素映射到计算机图形中的基础资产

    公开(公告)号:US09570108B2

    公开(公告)日:2017-02-14

    申请号:US13668111

    申请日:2012-11-02

    Applicant: Apple Inc.

    CPC classification number: G11B27/034 G06F3/01 G06F8/33 G06F8/38 G11B27/029

    Abstract: A system for presenting video and methods for manipulating and delivering the video are presented. An interface may be implemented to access data related to the creation and animation of the video, a reference to the creation data stored with the video itself. Upon selection a portion of the video, using the references stored with the video, the tools needed to edit the selected portion of the video may be presented. The objects and illustration assets utilized to animate a scene may be stored in a memory device such that the objects and assets may be retrieved using a hierarchy of references initially accessed via the reference stored with the selected portion of the video. According to an embodiment, the selected portion may be a frame or a pixel and the reference stored with the frame metadata, pixel value, or image channel or image layer.

    Abstract translation: 提出了一种用于呈现用于操纵和传送视频的视频和方法的系统。 可以实现接口来访问与视频的创建和动画相关的数据,对与视频本身存储的创建数据的引用。 在选择视频的一部分时,使用存储有视频的参考,可以呈现编辑视频的所选部分所需的工具。 用于对场景进行动画处理的对象和图示资产可以被存储在存储设备中,使得可以使用最初通过存储在视频的所选部分中的参考访问的参考文献的层次来检索对象和资产。 根据实施例,所选择的部分可以是帧或像素,并且参考存储有帧元数据,像素值或图像通道或图像层。

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