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公开(公告)号:US20240402800A1
公开(公告)日:2024-12-05
申请号:US18676786
申请日:2024-05-29
Applicant: Apple Inc.
Inventor: Julian K. Shutzberg , David J. Meyer , David M. Teitelbaum , Mehmet N. Agaoglu , Ian R. Fasel , Chase B. Lortie , Daniel J. Brewer , Tim H. Cornelissen , Leah M. Gum , Alexander G. Berardino , Lorenzo Soto Doblado , Vinay Chawda , Itay Bar Yosef , Dror Irony , Eslam A. Mostafa , Guy Engelhard , Paul A. Lacey , Ashwin Kumar Asoka Kumar Shenoi , Bhavin Vinodkumar Nayak , Liuhao Ge , Lucas Soffer , Victor Belyaev , Bharat C. Dandu , Matthias M. Schroeder , Yirong Tang
IPC: G06F3/01 , G06F3/04815
Abstract: Various implementations disclosed herein include devices, systems, and methods that interpret user activity as user interactions with user interface (UI) elements positioned within a three-dimensional (3D) space such as an extended reality (XR) environment. Some implementations enable user interactions with virtual elements displayed in 3D environments that utilize alternative input modalities, e.g., XR environments that interpret user activity as either direct interactions or indirect interactions with virtual elements.
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公开(公告)号:US12118200B1
公开(公告)日:2024-10-15
申请号:US18375260
申请日:2023-09-29
Applicant: Apple Inc.
Inventor: Julian K Shutzberg , David M Teitelbaum , Chase B Lortie , David J Meyer , Lorenzo Soto Doblado
IPC: G06F3/0487 , G06F3/01 , G06F3/04815 , G06F3/04842
CPC classification number: G06F3/0487 , G06F3/013 , G06F3/04815 , G06F3/04842 , G06F2203/04804
Abstract: Various implementations disclosed herein include devices, systems, and methods that associate user activities with user interface (UI) elements within a 3D environment. Some implementations do so in ways that account for inaccuracies (i.e., fuzziness) in sensor-based detection of the user activities, e.g., inaccuracy in sensor data-based gaze tracking or sensor data-based hand/joint position. Some implementations use a sampling technique to associate user activity in a 3D environment with an appropriate portion of a UI positioned within a 3D environment. For example, a sampling technique may be used to identify sample locations within the 3D environment (e.g., sample locations around a gaze direction) to evaluate and ultimately select from to associate with a user activity, e.g., associating a particular UI button with a gaze direction.
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公开(公告)号:US20240411444A1
公开(公告)日:2024-12-12
申请号:US18810881
申请日:2024-08-21
Applicant: APPLE INC.
Inventor: Julian K. Shutzberg , David M. Teitelbaum , Chase B. Lortie , David J. Meyer , Lorenzo Soto Doblado
IPC: G06F3/0487 , G06F3/01 , G06F3/04815 , G06F3/04842
Abstract: Various implementations disclosed herein include devices, systems, and methods that associate user activities with user interface (UI) elements within a 3D environment. Some implementations do so in ways that account for inaccuracies (i.e., fuzziness) in sensor-based detection of the user activities, e.g., inaccuracy in sensor data-based gaze tracking or sensor data-based hand/joint position. Some implementations use a sampling technique to associate user activity in a 3D environment with an appropriate portion of a UI positioned within a 3D environment. For example, a sampling technique may be used to identify sample locations within the 3D environment (e.g., sample locations around a gaze direction) to evaluate and ultimately select from to associate with a user activity, e.g., associating a particular UI button with a gaze direction.
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