Invention Grant
- Patent Title: System, method, and computer program product for shading using a dynamic object-space grid
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Application No.: US14645327Application Date: 2015-03-11
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Publication No.: US09754407B2Publication Date: 2017-09-05
- Inventor: Anjul Patney , Eric B. Enderton , Eric B. Lum , Marco Salvi , Christopher Ryan Wyman , Yubo Zhang , Yong He , G. Evan Hart, Jr. , Kayvon Fatahalian , Yury Uralsky , Henry Packard Moreton , Aaron Eliot Lefohn
- Applicant: NVIDIA Corporation
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Zilka-Kotab, PC
- Main IPC: G06T15/50
- IPC: G06T15/50 ; G06T15/80 ; G06T17/10 ; G06T17/20

Abstract:
A system, method, and computer program product are provided for shading using a dynamic object-space grid. An object defined by triangle primitives in a three-dimensional (3D) space that is specific to the object is received and an object-space shading grid is defined for a first triangle primitive of the triangle primitives based on coordinates of the first triangle primitive in the 3D space. A shader program is executed by a processing pipeline to compute a shaded value at a point on the object-space shading grid for the first triangle primitive.
Public/Granted literature
- US20160048999A1 SYSTEM, METHOD, AND COMPUTER PROGRAM PRODUCT FOR SHADING USING A DYNAMIC OBJECT-SPACE GRID Public/Granted day:2016-02-18
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/50 | .发光效果 |