发明授权
US09205328B2 Videogame system and method that enables characters to earn virtual fans by completing secondary objectives
有权
视频游戏系统和方法,使角色能够通过完成次要目标来赚取虚拟粉丝
- 专利标题: Videogame system and method that enables characters to earn virtual fans by completing secondary objectives
- 专利标题(中): 视频游戏系统和方法,使角色能够通过完成次要目标来赚取虚拟粉丝
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申请号: US12707984申请日: 2010-02-18
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公开(公告)号: US09205328B2公开(公告)日: 2015-12-08
- 发明人: Charnjit Singh Bansi , Paul Kerby , Peter Hall , Gareth Wilson
- 申请人: Charnjit Singh Bansi , Paul Kerby , Peter Hall , Gareth Wilson
- 申请人地址: US CA Santa Monica
- 专利权人: Activision Publishing, Inc.
- 当前专利权人: Activision Publishing, Inc.
- 当前专利权人地址: US CA Santa Monica
- 代理机构: Sheppard Mullin Richter & Hampton LLP
- 主分类号: A63F13/00
- IPC分类号: A63F13/00 ; A63F13/40
摘要:
A videogame may be provided to one or more users in which characters controlled by users earn fans that impact the videogame similarly to fans in real life. For example, a character may earn virtual currency, be invited to participate in events and/or teams, obtain sponsorships, and/or experience other impacts associated with fanbase size. The videogame may include one or more primary objectives presented to the user. The performance of the primary objectives by the user may impact the progression of a character being controlled by the user through the videogame. The videogame may further include provide one or more fan objectives within the game which can be performed by the character being controlled by the user to earn fans to be included within a fanbase associated with the character in the game.
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