发明授权
US08633940B2 Method and system for texture compression in a system having an AVC decoder and a 3D engine 有权
具有AVC解码器和3D引擎的系统中的纹理压缩方法和系统

  • 专利标题: Method and system for texture compression in a system having an AVC decoder and a 3D engine
  • 专利标题(中): 具有AVC解码器和3D引擎的系统中的纹理压缩方法和系统
  • 申请号: US12535457
    申请日: 2009-08-04
  • 公开(公告)号: US08633940B2
    公开(公告)日: 2014-01-21
  • 发明人: Sai Pothana
  • 申请人: Sai Pothana
  • 申请人地址: US CA Irvine
  • 专利权人: Broadcom Corporation
  • 当前专利权人: Broadcom Corporation
  • 当前专利权人地址: US CA Irvine
  • 代理机构: Thomas|Horstemeyer, LLP.
  • 主分类号: G09G5/00
  • IPC分类号: G09G5/00
Method and system for texture compression in a system having an AVC decoder and a 3D engine
摘要:
A texture compression engine of a graphics device receives an uncompressed texture of a 3D graphic application. The received uncompressed texture is transcoded into an AVC reference picture stream. A plurality of mipmaps is constructed from the received uncompressed texture. The texture compression engine determines a texture compression rate based on available memory capacities. The texture compression engine compresses the received texture and its mipmaps at the determined texture compression rate. The compressed texture and mipmaps are further transcoded into the AVC reference picture stream and stored. The transcoded texture and mipmaps comprise either RGB or YCbCr components for a RGB uncompressed texture. The transcoded texture and mipmaps comprise monochrome or luma components for an ARGB uncompressed texture. A graphics accelerator in the graphics device is operable to acquire the stored texture and mipmaps for a 3D graphics scene. The acquired texture and mipmaps are decompressed by AVC decoding.
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