Invention Application
- Patent Title: DYNAMIC IN-GAME REFINEMENT OF CALIBRATION OF USER INPUT
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Application No.: US18310209Application Date: 2023-05-01
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Publication No.: US20240367034A1Publication Date: 2024-11-07
- Inventor: Todd Tokubo
- Applicant: Sony Interactive Entertainment Inc.
- Applicant Address: JP Tokyo
- Assignee: Sony Interactive Entertainment Inc.
- Current Assignee: Sony Interactive Entertainment Inc.
- Current Assignee Address: JP Tokyo
- Main IPC: A63F13/22
- IPC: A63F13/22 ; G06F3/01

Abstract:
A method is provided for refining calibration of a user input for a video game, including: performing an initial calibration process for a user input for the video game, wherein the initial calibration process determines calibration settings for the user input; initiating gameplay of the video game using the calibration settings determined from the initial calibration, such that the calibration settings are applied to interpret instances of the user input occurring during the gameplay; determining a game context in which the instances of the user input occur; analyzing the determined game context, and adjusting the calibration settings based on the analysis of the determined game context.
Information query