USING LASER TO ALIGN A VIRTUAL ENVIRONMENT IN A GAME ENGINE
摘要:
A laser emitting visible light is used to project geometric shapes onto the floor of a stage or set at locations corresponding to locations of virtual objects in a computer simulation. The stage or set may be a motion capture (MoCap) set with IR reflectors on the set and actors. The visible laser light does not interfere with the MoCap and allows a real world actor to visually understand where objects in a computer simulation are emulated to be.
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