Invention Publication
- Patent Title: METHOD AND SYSTEM FOR GENERATING POLYGON MESHES APPROXIMATING SURFACES USING ROOT-FINDING AND ITERATION FOR MESH VERTEX POSITIONS
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Application No.: US17831310Application Date: 2022-06-02
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Publication No.: US20230394767A1Publication Date: 2023-12-07
- Inventor: Alen LADAVAC , Morgan Samuel MCGUIRE
- Applicant: Roblox Corporation
- Applicant Address: US CA San Mateo
- Assignee: Roblox Corporation
- Current Assignee: Roblox Corporation
- Current Assignee Address: US CA San Mateo
- Main IPC: G06T17/20
- IPC: G06T17/20

Abstract:
Generating polygon meshes that approximate surfaces using root-finding and iteration for mesh vertex positions. In some implementations, a method includes receiving input data that represents a surface that distinguishes an inside and an outside of a volume. A voxel grid that includes the surface is determined, the voxel grid including a plurality of voxels. Particular voxels of the voxel grid are identified, which the surface intersects. A mesh is generated that approximates the surface, the mesh including a plurality of polygons that are defined by vertices in the particular voxels. Generating the mesh includes determining positions of the vertices using a root-finding technique that finds roots of a surface function that describes the surface.
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