- 专利标题: Methods and systems for rendering object based audio
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申请号: US17679693申请日: 2022-02-24
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公开(公告)号: US11769514B2公开(公告)日: 2023-09-26
- 发明人: Sripal S. Mehta , Thomas Ziegler , Giles Baker , Jeffrey Riedmiller , Prinyar Saungsomboon
- 申请人: Dolby Laboratories Licensing Corporation , DOLBY INTERNATIONAL AB
- 申请人地址: US CA San Francisco
- 专利权人: Dolby Laboratories Licensing Corporation,DOLBY INTERNATIONAL AB
- 当前专利权人: Dolby Laboratories Licensing Corporation,DOLBY INTERNATIONAL AB
- 当前专利权人地址: US CA San Francisco; IE Dublin
- 分案原申请号: US16719648 2019.12.18
- 主分类号: H04R5/00
- IPC分类号: H04R5/00 ; H04S5/02 ; G10L19/008 ; G10L19/20 ; H04S7/00 ; G06F3/16 ; H04S3/00 ; G10L19/16
摘要:
Methods for generating an object based audio program, renderable in a personalizable manner, and including a bed of speaker channels renderable in the absence of selection of other program content (e.g., to provide a default full range audio experience). Other embodiments include steps of delivering, decoding, and/or rendering such a program. Rendering of content of the bed, or of a selected mix of other content of the program, may provide an immersive experience. The program may include multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects), the bed of speaker channels, and other speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
公开/授权文献
- US20220180878A1 METHODS AND SYSTEMS FOR RENDERING OBJECT BASED AUDIO 公开/授权日:2022-06-09
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